0ad/source
Vladislav Belov fa90ddc8b6
Refactors ModelRenderer and makes it closer to DOD
Separates submitted models and moder renderer and makes relations
explicit. Now it's clear that we don't need separate ModelRenderer and
ModelVertexRenderer.
2026-08-04 23:06:09 +02:00
..
collada Fix some includes all over the place 2025-08-14 20:15:30 +02:00
dapinterface Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
graphics Make NUSpline public members protected 2026-07-29 18:44:03 +02:00
gui Fix brief text misalignment in GUI text objects 2026-07-22 23:51:49 +02:00
i18n Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
lib Uses std::string_view for UTF-8 conversions 2026-07-14 00:14:27 +02:00
lobby Re-use XMPP resource GUID for whole app runtime 2026-07-01 15:36:51 +02:00
maths Make NUSpline public members protected 2026-07-29 18:44:03 +02:00
network Use turn_id_t (int32_t) for turn-count across simulation, network and replay 2026-07-31 10:34:20 +02:00
pch Compute actual size of GUI objects lazily 2026-04-12 00:17:02 +02:00
ps PreInitGame and InitGame in the Loader 2026-08-02 14:03:28 +02:00
renderer Refactors ModelRenderer and makes it closer to DOD 2026-08-04 23:06:09 +02:00
rlinterface Uses std::string_view for Script::Interface::Eval 2026-07-13 23:53:24 +02:00
scriptinterface Uses std::string_view for Script::Interface::Eval 2026-07-13 23:53:24 +02:00
simulation2 Use turn_id_t (int32_t) for turn-count across simulation, network and replay 2026-07-31 10:34:20 +02:00
soundmanager Makes GameView returning reference on camera 2026-06-28 17:57:16 +02:00
third_party Adds sRGB support to GLES 2026-07-29 01:29:11 +02:00
tools Fix set camera tooltip in Atlas player section 2026-08-04 17:22:21 +02:00
CxxTestRunner.tpl Use return instead of exit in testrunner 2025-10-15 18:17:24 +02:00
main.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
test_setup.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00