0ad/source/renderer/backend
vladislavbelov c2c3a3b663 Moves shadow map and terrain overlay to GL texture class continuing 57ba7c4a1c.
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4393
This was SVN commit r26117.
2021-12-26 09:48:48 +00:00
..
gl Encapsulates GL texture creation in a separate class. 2021-12-25 00:26:10 +00:00
Format.h Moves shadow map and terrain overlay to GL texture class continuing 57ba7c4a1c. 2021-12-26 09:48:48 +00:00
Sampler.cpp Encapsulates GL texture creation in a separate class. 2021-12-25 00:26:10 +00:00
Sampler.h Encapsulates GL texture creation in a separate class. 2021-12-25 00:26:10 +00:00