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collada
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Forbids using more than 64 bones for GPU skinning.
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2021-12-13 19:22:27 +00:00 |
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graphics
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Cleanups TerrainTextureEntry a little, removes commented member from 88ab3f0f5b.
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2021-12-26 20:39:13 +00:00 |
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gui
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Replaces unclear PreferGLSL by direct renderer backend choice.
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2021-12-14 06:34:02 +00:00 |
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i18n
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Split ScriptRequest in its own header.
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2021-05-03 16:07:26 +00:00 |
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lib
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Encapsulates GL texture creation in a separate class.
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2021-12-25 00:26:10 +00:00 |
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lobby
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Adds std namespace to shared_ptr usages in network and engine.
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2021-05-22 19:28:40 +00:00 |
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maths
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Removes rand function usage from tests to avoid non-uniform distributions.
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2021-11-25 17:57:59 +00:00 |
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mocks
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More FreeBSD build fixes.
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2012-01-30 06:21:11 +00:00 |
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network
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Fix false positive; undefined variable in NetworkClient.cpp
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2021-09-09 18:00:17 +00:00 |
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pch
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Include CStrInternStatic where necessary only.
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2021-05-18 11:09:54 +00:00 |
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ps
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Add "Invalid signature" reason to modio
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2021-12-25 19:31:51 +00:00 |
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renderer
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Moves shadow map and terrain overlay to GL texture class continuing 57ba7c4a1c.
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2021-12-26 09:48:48 +00:00 |
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rlinterface
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Split off JSON-related function from ScriptInterface, clean up headers.
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2021-05-14 10:18:03 +00:00 |
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scriptinterface
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Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one.
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2021-11-29 12:10:41 +00:00 |
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simulation2
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Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one.
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2021-11-29 12:10:41 +00:00 |
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soundmanager
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Removes mentions of legacy and unused GL calls, unifies AsFloatArray.
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2021-10-11 12:39:01 +00:00 |
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third_party
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Optimization for include resolving in PreprocessorWrapper.
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2021-01-20 23:05:15 +00:00 |
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tools
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Update translation files on translator change
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2021-12-25 21:22:45 +00:00 |
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main.cpp
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Moves backbuffer swap and error check to GL device.
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2021-12-21 17:02:04 +00:00 |
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test_setup.cpp
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Implement a global task manager using a pool of worker threads
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2021-06-03 14:48:38 +00:00 |