0ad/source/simulation2
Ykkrosh bb9de80dd4 Convert CConsole to take UTF-8 strings.
This avoids vswprintf failures when printing non-ASCII char* strings
from CLogger into the console.

Also convert ScriptInterface::ToString to return UTF-8, to avoid some
utf8_from_wstring calls.

Also remove some unused and redundant CConsole functions.

This was SVN commit r16333.
2015-02-14 01:49:34 +00:00
..
components Convert debug_printf to take UTF-8 strings instead of wchar_t. 2015-02-14 01:45:13 +00:00
docs Happy New Year! :D 2015-01-02 14:22:23 +00:00
helpers SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
scripting SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
serialization Convert CConsole to take UTF-8 strings. 2015-02-14 01:49:34 +00:00
system Convert debug_printf to take UTF-8 strings instead of wchar_t. 2015-02-14 01:45:13 +00:00
tests Convert CConsole to take UTF-8 strings. 2015-02-14 01:49:34 +00:00
MessageTypes.h Exact stack rooting for simulation message type conversions. 2014-08-09 20:02:49 +00:00
Simulation2.cpp SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
Simulation2.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
TypeList.h Add a new Visibility component that will eventually allow scripted components and mods to influence an entity's visibility. 2014-11-04 20:53:25 +00:00