0ad/source/simulation2/helpers
Itms dc65912043 Fix building on GCC 10, fixes #5709, #5756.
Patch By: pcpa and wraitii
Tested By: Nescio, andy5995 and others
Differential Revision: https://code.wildfiregames.com/D2745
This was SVN commit r23794.
2020-06-30 10:24:00 +00:00
..
CinemaPath.cpp Move CinemaPath class to the simulation helper directory, because it contains predominantly simulation data that is already serialized. 2017-04-14 23:20:49 +00:00
CinemaPath.h Move CinemaPath class to the simulation helper directory, because it contains predominantly simulation data that is already serialized. 2017-04-14 23:20:49 +00:00
Geometry.cpp Move "IsInRange" family of functions to the Obstruction Manager and make the commutative. 2019-06-06 19:37:23 +00:00
Geometry.h Move "IsInRange" family of functions to the Obstruction Manager and make the commutative. 2019-06-06 19:37:23 +00:00
Grid.h RangeManager: Grid for 2D array, enum cleanups. 2020-06-13 09:05:40 +00:00
HierarchicalPathfinder.cpp Fix building on GCC 10, fixes #5709, #5756. 2020-06-30 10:24:00 +00:00
HierarchicalPathfinder.h Fix building on GCC 10, fixes #5709, #5756. 2020-06-30 10:24:00 +00:00
LongPathfinder.cpp Fix a m_JumpPointCache assertion failure in debug mode, refs fa726867f1. 2019-06-04 08:29:47 +00:00
LongPathfinder.h Move LOS to a los helper header and cleanup Grid.h includes. 2020-06-14 20:39:03 +00:00
Los.h Move LOS to a los helper header and cleanup Grid.h includes. 2020-06-14 20:39:03 +00:00
MapEdgeTiles.h Unify the magic number indicating the number of impassable tiles at the map edge redundant in the Pathfinder, RangeManager and MapGenerator. 2019-07-12 16:38:51 +00:00
Pathfinding.cpp Move LOS to a los helper header and cleanup Grid.h includes. 2020-06-14 20:39:03 +00:00
Pathfinding.h Move LOS to a los helper header and cleanup Grid.h includes. 2020-06-14 20:39:03 +00:00
PathGoal.cpp Consider that the point could be inside the goal area in some PathGoal functions 2018-01-16 02:15:04 +00:00
PathGoal.h Consider that the point could be inside the goal area in some PathGoal functions 2018-01-16 02:15:04 +00:00
Player.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
Position.h Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts. 2012-01-12 12:51:10 +00:00
PriorityQueue.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Rasterize.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
Rasterize.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Render.cpp Removes usages of duplication of Clamp function in simulation and atlas. Refs D1763. 2019-09-18 15:02:36 +00:00
Render.h Move selection ring OverlayTexture code from CCmpSelectable::UpdateTexturedLineOverlay to the SOverlayTexturedLine struct in graphics/Overlay.cpp and SimRender in simulation2/helpers/Render.cpp. 2017-12-10 00:19:51 +00:00
Selection.cpp RangeManager: Grid for 2D array, enum cleanups. 2020-06-13 09:05:40 +00:00
Selection.h Fixes compilation errors about missed include and unused argument introduced in c17e7ee92f. 2019-09-20 19:44:58 +00:00
SimulationCommand.h SpiderMonkey 38 upgrade: 10/35 2016-09-02 16:24:46 +00:00
Spatial.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
VertexPathfinder.cpp Move LOS to a los helper header and cleanup Grid.h includes. 2020-06-14 20:39:03 +00:00
VertexPathfinder.h Remove 'Async' from short/long path requests names 2019-05-26 13:47:41 +00:00