0ad/binaries/data/mods/mod/shaders/effects/gui_solid_mask.xml
wraitii 909b8d4369 Allow multiple special sprites, to facilitate cases where we want to add an overlay to a sprite.
"color" can make use of the sprite's alpha texture, and the "add_color"
effect will now take the original image's alpha into account.
Remove the no longer needed "unaffordableMask" images on a variety of
panels.

Somewhat based on a patch by BoeseRaupe. Fixes #2421 and #3688.

This was SVN commit r17456.
2015-12-13 16:03:17 +00:00

14 lines
282 B
XML

<?xml version="1.0" encoding="utf-8"?>
<effect>
<technique>
<require shaders="fixed"/>
<pass shader="fixed:gui_solid"/>
</technique>
<technique>
<require shaders="glsl"/>
<pass shader="glsl/gui_solid_mask"/>
</technique>
</effect>