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"color" can make use of the sprite's alpha texture, and the "add_color" effect will now take the original image's alpha into account. Remove the no longer needed "unaffordableMask" images on a variety of panels. Somewhat based on a patch by BoeseRaupe. Fixes #2421 and #3688. This was SVN commit r17456.
14 lines
282 B
XML
14 lines
282 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<effect>
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<technique>
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<require shaders="fixed"/>
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<pass shader="fixed:gui_solid"/>
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</technique>
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<technique>
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<require shaders="glsl"/>
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<pass shader="glsl/gui_solid_mask"/>
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</technique>
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</effect>
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