0ad/source/simulation2/components/tests
Vantha eb2f59eeaa Allow actors to override the entity's anchor type
Optionally let actor templates define their own anchor types.
These override the default value defined in the template.
Useful for actors without their own entity template.

Reviewed-By: Itms
Reviewed-On: https://gitea.wildfiregames.com/0ad/0ad/pulls/7542
2025-06-10 23:01:09 +02:00
..
test_CinemaManager.h Add CXeromycesEngine 2024-11-17 18:03:49 +01:00
test_CommandQueue.h Add CXeromycesEngine 2024-11-17 18:03:49 +01:00
test_HierPathfinder.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
test_ObstructionManager.h Add CXeromycesEngine 2024-11-17 18:03:49 +01:00
test_Pathfinder.h Add CXeromycesEngine 2024-11-17 18:03:49 +01:00
test_Position.h Add CXeromycesEngine 2024-11-17 18:03:49 +01:00
test_RangeManager.h Allow actors to override the entity's anchor type 2025-06-10 23:01:09 +02:00
test_scripts.h Add CXeromycesEngine 2024-11-17 18:03:49 +01:00
test_TerritoryManager.h Allow actors to override the entity's anchor type 2025-06-10 23:01:09 +02:00