0ad/source/lib/sysdep/os/win/wdbg_sym.cpp
Ralph Sennhauser ead62bba78
Update trac links with gitea links
This replaces all links pointing to trac with their corresponding links
to gitea. Also replace http with https while at it.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-12-10 11:29:48 +01:00

1772 lines
51 KiB
C++

/* Copyright (C) 2024 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Win32 stack trace and symbol engine.
*/
#include "precompiled.h"
#include "lib/sysdep/os/win/wdbg_sym.h"
#include <cstdlib>
#include <cstdio>
#include <set>
#include "lib/byte_order.h" // movzx_le64
#include "lib/module_init.h"
#include "lib/debug_stl.h"
#include "lib/app_hooks.h"
#include "lib/external_libraries/dbghelp.h"
#include "lib/sysdep/os/win/wdbg.h"
#include "lib/sysdep/os/win/wutil.h"
#include <atomic>
//----------------------------------------------------------------------------
// dbghelp
//----------------------------------------------------------------------------
// global for convenience (we only support a single process)
static HANDLE hProcess;
// for StackWalk64; taken from PE header by InitDbghelp.
static WORD machine;
static Status InitDbghelp()
{
hProcess = GetCurrentProcess();
dbghelp_ImportFunctions();
// set options
// notes:
// - can be done before SymInitialize; we do so in case
// any of the options affect it.
// - do not set directly - that would zero any existing flags.
DWORD opts = pSymGetOptions();
//opts |= SYMOPT_DEBUG; // lots of debug spew in output window
opts |= SYMOPT_DEFERRED_LOADS; // the "fastest, most efficient way"
opts |= SYMOPT_LOAD_LINES;
opts |= SYMOPT_UNDNAME;
pSymSetOptions(opts);
// initialize dbghelp.
// .. request symbols from all currently active modules be loaded.
const BOOL fInvadeProcess = TRUE;
// .. use default *symbol* search path. we don't use this to locate
// our PDB file because its absolute path is stored inside the EXE.
const PWSTR UserSearchPath = 0;
WinScopedPreserveLastError s; // SymInitializeW
const BOOL ok = pSymInitializeW(hProcess, UserSearchPath, fInvadeProcess);
WARN_IF_FALSE(ok);
HMODULE hModule = GetModuleHandle(0);
IMAGE_NT_HEADERS* const header = pImageNtHeader(hModule);
machine = header->FileHeader.Machine;
return INFO::OK;
}
// ensure dbghelp is initialized exactly once.
// call every time before dbghelp functions are used.
// (on-demand initialization allows handling exceptions raised before
// winit.cpp init functions are called)
//
// NB: this may take SECONDS if OS symbols are installed and
// symserv wants to access the internet.
static void sym_init()
{
static ModuleInitState initState{ 0 };
ModuleInit(&initState, InitDbghelp);
}
static STACKFRAME64 PopulateStackFrame(CONTEXT& context)
{
STACKFRAME64 sf;
memset(&sf, 0, sizeof(sf));
sf.AddrPC.Mode = AddrModeFlat;
sf.AddrFrame.Mode = AddrModeFlat;
sf.AddrStack.Mode = AddrModeFlat;
#if ARCH_AMD64
sf.AddrPC.Offset = context.Rip;
sf.AddrFrame.Offset = context.Rbp;
sf.AddrStack.Offset = context.Rsp;
#else
sf.AddrPC.Offset = context.Eip;
sf.AddrFrame.Offset = context.Ebp;
sf.AddrStack.Offset = context.Esp;
#endif
return sf;
}
static IMAGEHLP_STACK_FRAME PopulateImageStackFrame(const STACKFRAME64& sf)
{
IMAGEHLP_STACK_FRAME isf;
memset(&isf, 0, sizeof(isf));
// apparently only PC, FP and SP are necessary, but
// we copy everything to be safe.
isf.InstructionOffset = sf.AddrPC.Offset;
isf.ReturnOffset = sf.AddrReturn.Offset;
isf.FrameOffset = sf.AddrFrame.Offset;
isf.StackOffset = sf.AddrStack.Offset;
isf.BackingStoreOffset = sf.AddrBStore.Offset;
isf.FuncTableEntry = (ULONG64)sf.FuncTableEntry;
// (note: array of different types, can't copy directly)
for(int i = 0; i < 4; i++)
isf.Params[i] = sf.Params[i];
// isf.Reserved - already zeroed
isf.Virtual = sf.Virtual;
// isf.Reserved2 - already zeroed
return isf;
}
struct SYMBOL_INFO_PACKAGEW2 : public SYMBOL_INFO_PACKAGEW
{
SYMBOL_INFO_PACKAGEW2()
{
si.SizeOfStruct = sizeof(si);
si.MaxNameLen = MAX_SYM_NAME;
}
};
#pragma pack(push, 1)
// note: we can't derive from TI_FINDCHILDREN_PARAMS because its members
// aren't guaranteed to precede ours (although they do in practice).
struct TI_FINDCHILDREN_PARAMS2
{
TI_FINDCHILDREN_PARAMS2(DWORD numChildren)
{
p.Start = 0;
p.Count = std::min(numChildren, maxChildren);
}
static const DWORD maxChildren = 300;
TI_FINDCHILDREN_PARAMS p;
DWORD childrenStorage[maxChildren-1];
};
#pragma pack(pop)
// actual implementation; made available so that functions already under
// the lock don't have to unlock (slow) to avoid recursive locking.
static Status ResolveSymbol_lk(void* ptr_of_interest, wchar_t* sym_name, wchar_t* file, int* line)
{
sym_init();
const DWORD64 addr = (DWORD64)ptr_of_interest;
size_t successes = 0;
WinScopedPreserveLastError s; // SymFromAddrW, SymGetLineFromAddrW64
// get symbol name (if requested)
if(sym_name)
{
sym_name[0] = '\0';
SYMBOL_INFO_PACKAGEW2 sp;
SYMBOL_INFOW* sym = &sp.si;
if(pSymFromAddrW(hProcess, addr, 0, sym))
{
wcscpy_s(sym_name, DEBUG_SYMBOL_CHARS, sym->Name);
successes++;
}
}
// get source file and/or line number (if requested)
if(file || line)
{
if (file)
file[0] = '\0';
if (line)
*line = 0;
IMAGEHLP_LINEW64 line_info = { sizeof(IMAGEHLP_LINEW64) };
DWORD displacement; // unused but required by pSymGetLineFromAddr64!
if(pSymGetLineFromAddrW64(hProcess, addr, &displacement, &line_info))
{
if(file)
{
// strip full path down to base name only.
// this loses information, but that isn't expected to be a
// problem and is balanced by not having to do this from every
// call site (full path is too long to display nicely).
const wchar_t* basename = path_name_only(line_info.FileName);
wcscpy_s(file, DEBUG_FILE_CHARS, basename);
successes++;
}
if(line)
{
*line = line_info.LineNumber;
successes++;
}
}
}
if(addr == 0 && GetLastError() == ERROR_MOD_NOT_FOUND)
SetLastError(0);
if(GetLastError() == ERROR_INVALID_ADDRESS)
SetLastError(0);
return (successes != 0)? INFO::OK : ERR::FAIL;
}
// file is the base name only, not path (see rationale in wdbg_sym).
// the PDB implementation is rather slow (~500us).
Status debug_ResolveSymbol(void* ptr_of_interest, wchar_t* sym_name, wchar_t* file, int* line)
{
WinScopedLock lock(WDBG_SYM_CS);
return ResolveSymbol_lk(ptr_of_interest, sym_name, file, line);
}
//----------------------------------------------------------------------------
// stack walk
//----------------------------------------------------------------------------
Status debug_CaptureContext(void* pcontext)
{
// there are 4 ways to do so, in order of preference:
// - RtlCaptureContext (only available on WinXP or above)
// - assembly language subroutine (complicates the build system)
// - intentionally raise an SEH exception and capture its context
// (causes annoying "first chance exception" messages and
// can't co-exist with WinScopedLock's destructor)
// - GetThreadContext while suspended (a bit tricky + slow).
// note: it used to be common practice to query the current thread
// context, but WinXP SP2 and above require it be suspended.
CONTEXT* context = (CONTEXT*)pcontext;
cassert(sizeof(CONTEXT) <= DEBUG_CONTEXT_SIZE);
memset(context, 0, sizeof(CONTEXT));
context->ContextFlags = CONTEXT_FULL;
RtlCaptureContext(context);
return INFO::OK;
}
static Status CallStackWalk(STACKFRAME64& sf, CONTEXT& context)
{
WinScopedLock lock(WDBG_SYM_CS);
SetLastError(0); // StackWalk64 doesn't always SetLastError
const HANDLE hThread = GetCurrentThread();
if(!pStackWalk64(machine, hProcess, hThread, &sf, &context, 0, pSymFunctionTableAccess64, pSymGetModuleBase64, 0))
return ERR::FAIL; // NOWARN (no stack frames left)
// (the frame pointer can be zero despite StackWalk64 returning TRUE.)
if(sf.AddrFrame.Offset == 0)
return ERR::FAIL; // NOWARN (no stack frames left)
// huge WTF in x64 debug builds (dbghelp 6.12.0002.633):
// AddrFrame.Offset doesn't match the correct RBP value.
// StackWalk64 updates the context [http://bit.ly/lo1aqZ] and
// its Rbp is correct, so we'll use that.
#if ARCH_AMD64
sf.AddrFrame.Offset = context.Rbp;
#endif
return INFO::OK;
}
// NB: CaptureStackBackTrace may be faster (http://msinilo.pl/blog/?p=40),
// but wasn't known during development.
Status wdbg_sym_WalkStack(StackFrameCallback cb, uintptr_t cbData, CONTEXT& context, const wchar_t* lastFuncToSkip)
{
sym_init();
STACKFRAME64 sf = PopulateStackFrame(context);
wchar_t func[DEBUG_SYMBOL_CHARS];
Status ret = ERR::SYM_NO_STACK_FRAMES_FOUND;
for(;;) // each stack frame:
{
if(CallStackWalk(sf, context) != INFO::OK)
return ret;
if(lastFuncToSkip)
{
void* const pc = (void*)(uintptr_t)sf.AddrPC.Offset;
if(debug_ResolveSymbol(pc, func, 0, 0) == INFO::OK)
{
if(wcsstr(func, lastFuncToSkip)) // this was the last one to skip
lastFuncToSkip = 0;
continue;
}
}
ret = cb(&sf, cbData);
RETURN_STATUS_FROM_CALLBACK(ret);
}
}
void* debug_GetCaller(void* pcontext, const wchar_t* lastFuncToSkip)
{
struct StoreAddress
{
static Status Func(const STACKFRAME64* sf, uintptr_t cbData)
{
const uintptr_t funcAddress = sf->AddrPC.Offset;
// store funcAddress in our `output parameter'
memcpy((void*)cbData, &funcAddress, sizeof(funcAddress));
return INFO::OK;
}
};
void* func;
wdbg_assert(pcontext != 0);
Status ret = wdbg_sym_WalkStack(&StoreAddress::Func, (uintptr_t)&func, *(CONTEXT*)pcontext, lastFuncToSkip);
return (ret == INFO::OK)? func : 0;
}
//-----------------------------------------------------------------------------
// helper routines for symbol value dump
//-----------------------------------------------------------------------------
// infinite recursion has never happened, but we check for it anyway.
static const size_t maxIndirection = 255;
static const size_t maxLevel = 255;
struct DumpState
{
size_t level;
size_t indirection;
uintptr_t moduleBase;
LPSTACKFRAME64 stackFrame;
DumpState(uintptr_t moduleBase, LPSTACKFRAME64 stackFrame)
: level(0), indirection(0), moduleBase(moduleBase), stackFrame(stackFrame)
{
}
};
//----------------------------------------------------------------------------
static size_t out_chars_left;
static wchar_t* out_pos;
// (only warn once until next out_init to avoid flood of messages.)
static bool out_have_warned_of_overflow;
// some top-level (*) symbols cause tons of output - so much that they may
// single-handedly overflow the buffer (e.g. pointer to a tree of huge UDTs).
// we can't have that, so there is a limit in place as to how much a
// single top-level symbol can output. after that is reached, dumping is
// aborted for that symbol but continues for the subsequent top-level symbols.
//
// this is implemented as follows: dump_sym_cb latches the current output
// position; each dump_sym (through which all symbols go) checks if the
// new position exceeds the limit and aborts if so.
// slight wrinkle: since we don't want each level of UDTs to successively
// realize the limit has been hit and display the error message, we
// return ERR::SYM_SINGLE_SYMBOL_LIMIT once and thereafter INFO::SYM_SUPPRESS_OUTPUT.
//
// * example: local variables, as opposed to child symbols in a UDT.
static wchar_t* out_latched_pos;
static bool out_have_warned_of_limit;
static void out_init(wchar_t* buf, size_t max_chars)
{
out_pos = buf;
out_chars_left = max_chars;
out_have_warned_of_overflow = false;
out_have_warned_of_limit = false;
}
static void out(const wchar_t* fmt, ...)
{
va_list args;
va_start(args, fmt);
// use vswprintf, not vswprintf_s, because we want to gracefully
// handle buffer overflows
int len = vswprintf(out_pos, out_chars_left, fmt, args);
va_end(args);
// success
if(len >= 0)
{
out_pos += len;
// make sure out_chars_left remains nonnegative
if((size_t)len > out_chars_left)
{
DEBUG_WARN_ERR(ERR::LOGIC); // apparently wrote more than out_chars_left
len = (int)out_chars_left;
}
out_chars_left -= len;
}
// no more room left
else
{
// the buffer really is full yet out_chars_left may not be 0
// (since it isn't updated if vswprintf returns -1).
// must be set so subsequent calls don't try to squeeze stuff in.
out_chars_left = 0;
// write a warning into the output buffer (once) so it isn't
// abruptly cut off (which looks like an error)
if(!out_have_warned_of_overflow)
{
out_have_warned_of_overflow = true;
// with the current out_pos / out_chars_left variables, there's
// no way of knowing where the buffer actually ends. no matter;
// we'll just put the warning before out_pos and eat into the
// second newest text.
const wchar_t text[] = L"(no more room in buffer)";
wcscpy_s(out_pos-ARRAY_SIZE(text), ARRAY_SIZE(text), text); // safe
}
}
}
static void out_erase(size_t num_chars)
{
// don't do anything if end of buffer was hit (prevents repeatedly
// scribbling over the last few bytes).
if(out_have_warned_of_overflow)
return;
out_chars_left += (ssize_t)num_chars;
out_pos -= num_chars;
*out_pos = '\0';
// make sure it's 0-terminated in case there is no further output.
}
// (see above)
static void out_latch_pos()
{
out_have_warned_of_limit = false;
out_latched_pos = out_pos;
}
// (see above)
static Status out_check_limit()
{
if(out_have_warned_of_limit)
return INFO::SYM_SUPPRESS_OUTPUT;
if(out_pos - out_latched_pos > 3000) // ~30 lines
{
out_have_warned_of_limit = true;
return ERR::SYM_SINGLE_SYMBOL_LIMIT; // NOWARN
}
// no limit hit, proceed normally
return INFO::OK;
}
//----------------------------------------------------------------------------
#define INDENT STMT(for(size_t i__ = 0; i__ <= state.level; i__++) out(L" ");)
#define UNINDENT STMT(out_erase((state.level+1)*4);)
// does it look like an ASCII string is located at <addr>?
// set <stride> to 2 to search for WCS-2 strings (of western characters!).
// called by dump_sequence for its string special-case.
//
// algorithm: scan the "string" and count # text chars vs. garbage.
static bool is_string(const u8* p, size_t stride)
{
// note: access violations are caught by dump_sym; output is "?".
int score = 0;
for(;;)
{
// current character is:
const int c = *p & 0xff; // prevent sign extension
p += stride;
// .. text
if(isalnum(c))
score += 5;
// .. end of string
else if(!c)
break;
// .. garbage
else if(!isprint(c))
score -= 4;
// got enough information either way => done.
// (we don't want to unnecessarily scan huge binary arrays)
if(abs(score) >= 10)
break;
}
return (score > 0);
}
// forward decl; called by dump_sequence and some of dump_sym_*.
static Status dump_sym(DWORD id, const u8* p, DumpState& state);
// from cvconst.h
//
// rationale: we don't provide a get_register routine, since only the
// value of FP is known to dump_frame_cb (via STACKFRAME64).
// displaying variables stored in registers is out of the question;
// all we can do is display FP-relative variables.
enum CV_HREG_e
{
CV_REG_EBP = 22,
CV_AMD64_RBP = 334
};
static void dump_error(Status err)
{
switch(err)
{
case 0:
// no error => no output
break;
case ERR::SYM_SINGLE_SYMBOL_LIMIT:
out(L"(too much output; skipping to next top-level symbol)");
break;
case ERR::SYM_UNRETRIEVABLE_STATIC:
out(L"(unavailable - located in another module)");
break;
case ERR::SYM_UNRETRIEVABLE:
out(L"(unavailable)");
break;
case ERR::SYM_TYPE_INFO_UNAVAILABLE:
out(L"(unavailable - type info request failed (GLE=%d))", GetLastError());
break;
case ERR::SYM_INTERNAL_ERROR:
out(L"(unavailable - internal error)\r\n");
break;
case INFO::SYM_SUPPRESS_OUTPUT:
// not an error; do not output anything. handled by caller.
break;
default:
out(L"(unavailable - unspecified error 0x%X (%d))", err, err);
break;
}
}
// moved out of dump_sequence.
static Status dump_string(const u8* p, size_t el_size)
{
// not char or wchar_t string
if(el_size != sizeof(char) && el_size != sizeof(wchar_t))
return INFO::CANNOT_HANDLE;
// not text
if(!is_string(p, el_size))
return INFO::CANNOT_HANDLE;
wchar_t buf[512];
if(el_size == sizeof(wchar_t))
{
wcsncpy(buf, (const wchar_t*)p, ARRAY_SIZE(buf)); // can't use wcscpy_s because p might be too long
wcscpy_s(buf+ARRAY_SIZE(buf)-4, 4, L"..."); // ensure null-termination
}
// convert to wchar_t
else
{
size_t i;
for(i = 0; i < ARRAY_SIZE(buf)-1; i++)
{
buf[i] = (wchar_t)p[i];
if(buf[i] == '\0')
break;
}
buf[i] = '\0';
}
out(L"\"%ls\"", buf);
return INFO::OK;
}
// moved out of dump_sequence.
static void seq_determine_formatting(size_t el_size, size_t el_count, bool* fits_on_one_line, size_t* num_elements_to_show)
{
if(el_size == sizeof(char))
{
*fits_on_one_line = el_count <= 16;
*num_elements_to_show = std::min((size_t)16u, el_count);
}
else if(el_size <= sizeof(int))
{
*fits_on_one_line = el_count <= 8;
*num_elements_to_show = std::min((size_t)12u, el_count);
}
else
{
*fits_on_one_line = false;
*num_elements_to_show = std::min((size_t)8u, el_count);
}
// make sure empty containers are displayed with [0] {}, otherwise
// the lack of output looks like an error.
if(!el_count)
*fits_on_one_line = true;
}
static Status dump_sequence(DebugStlIterator el_iterator, void* internal, size_t el_count, DWORD el_type_id, size_t el_size, DumpState& state)
{
const u8* el_p = 0; // avoid "uninitialized" warning
// special case: display as a string if the sequence looks to be text.
// do this only if container isn't empty because the otherwise the
// iterator may crash.
if(el_count)
{
el_p = el_iterator(internal, el_size);
Status ret = dump_string(el_p, el_size);
if(ret == INFO::OK)
return ret;
}
// choose formatting based on element size and count
bool fits_on_one_line;
size_t num_elements_to_show;
seq_determine_formatting(el_size, el_count, &fits_on_one_line, &num_elements_to_show);
out(L"[%d] ", el_count);
state.level++;
out(fits_on_one_line? L"{ " : L"\r\n");
for(size_t i = 0; i < num_elements_to_show; i++)
{
if(!fits_on_one_line)
INDENT;
Status err = dump_sym(el_type_id, el_p, state);
el_p = el_iterator(internal, el_size);
// there was no output for this child; undo its indentation (if any),
// skip everything below and proceed with the next child.
if(err == INFO::SYM_SUPPRESS_OUTPUT)
{
if(!fits_on_one_line)
UNINDENT;
continue;
}
dump_error(err); // nop if err == INFO::OK
// add separator unless this is the last element (can't just
// erase below due to additional "...").
if(i != num_elements_to_show-1)
out(fits_on_one_line? L", " : L"\r\n");
if(err == ERR::SYM_SINGLE_SYMBOL_LIMIT)
break;
} // for each child
// indicate some elements were skipped
if(el_count != num_elements_to_show)
out(L" ...");
state.level--;
if(fits_on_one_line)
out(L" }");
return INFO::OK;
}
static const u8* array_iterator(void* internal, size_t el_size)
{
const u8*& pos = *(const u8**)internal;
const u8* cur_pos = pos;
pos += el_size;
return cur_pos;
}
static Status dump_array(const u8* p, size_t el_count, DWORD el_type_id, size_t el_size, DumpState& state)
{
const u8* iterator_internal_pos = p;
return dump_sequence(array_iterator, &iterator_internal_pos,
el_count, el_type_id, el_size, state);
}
static Status CanHandleDataKind(DWORD dataKind)
{
switch(dataKind)
{
case DataIsMember:
// address is already correct (udt_dump_normal retrieved the offset;
// we do it that way so we can check it against the total
// UDT size for safety) and SymFromIndex would fail
return INFO::SKIPPED;
case DataIsUnknown:
WARN_RETURN(ERR::FAIL);
case DataIsStaticMember:
// this symbol is defined as static in another module =>
// there's nothing we can do.
return ERR::SYM_UNRETRIEVABLE_STATIC; // NOWARN
case DataIsLocal:
case DataIsStaticLocal:
case DataIsParam:
case DataIsObjectPtr:
case DataIsFileStatic:
case DataIsGlobal:
case DataIsConstant:
// ok, can handle
return INFO::OK;
}
WARN_RETURN(ERR::LOGIC); // UNREACHABLE
}
static bool IsRelativeToFramePointer(DWORD flags, DWORD reg)
{
if(flags & SYMFLAG_FRAMEREL) // note: this is apparently obsolete
return true;
if((flags & SYMFLAG_REGREL) == 0)
return false;
if(reg == CV_REG_EBP || reg == CV_AMD64_RBP)
return true;
return false;
}
static bool IsUnretrievable(DWORD flags)
{
// note: it is unlikely that the crashdump register context
// contains the correct values for this scope, so symbols
// stored in or relative to a general register are unavailable.
if(flags & SYMFLAG_REGISTER)
return true;
// note: IsRelativeToFramePointer is called first, so if we still
// see this flag, the base register is not the frame pointer.
// since we most probably don't know its value in the current
// scope (see above), the symbol is inaccessible.
if(flags & SYMFLAG_REGREL)
return true;
return false;
}
static Status DetermineSymbolAddress(DWORD id, const SYMBOL_INFOW* sym, const DumpState& state, const u8** pp)
{
DWORD dataKind;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, id, TI_GET_DATAKIND, &dataKind))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
Status ret = CanHandleDataKind(dataKind);
RETURN_STATUS_IF_ERR(ret);
if(ret == INFO::SKIPPED)
return INFO::OK; // pp is already correct
// note: we have not yet observed a non-zero TI_GET_ADDRESSOFFSET or
// TI_GET_ADDRESS, and TI_GET_OFFSET is apparently equal to sym->Address.
// get address
uintptr_t addr = (uintptr_t)sym->Address;
if(IsRelativeToFramePointer(sym->Flags, sym->Register))
addr += (uintptr_t)state.stackFrame->AddrFrame.Offset;
else if(IsUnretrievable(sym->Flags))
return ERR::SYM_UNRETRIEVABLE; // NOWARN
*pp = (const u8*)(uintptr_t)addr;
debug_printf("SYM| %s at %p flags=%X dk=%d sym->addr=%I64X fp=%I64x\n", utf8_from_wstring(sym->Name).c_str(), *pp, sym->Flags, dataKind, sym->Address, state.stackFrame->AddrFrame.Offset);
return INFO::OK;
}
//-----------------------------------------------------------------------------
// dump routines for each dbghelp symbol type
//-----------------------------------------------------------------------------
// these functions return != 0 if they're not able to produce any
// reasonable output at all; the caller (dump_sym_data, dump_sequence, etc.)
// will display the appropriate error message via dump_error.
// called by dump_sym; lock is held.
static Status dump_sym_array(DWORD type_id, const u8* p, DumpState& state)
{
ULONG64 size64 = 0;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_LENGTH, &size64))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
const size_t size = (size_t)size64;
// get element count and size
DWORD el_type_id = 0;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_TYPEID, &el_type_id))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
// .. workaround: TI_GET_COUNT returns total struct size for
// arrays-of-struct. therefore, calculate as size / el_size.
ULONG64 el_size_;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, el_type_id, TI_GET_LENGTH, &el_size_))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
const size_t el_size = (size_t)el_size_;
ENSURE(el_size != 0);
const size_t num_elements = size/el_size;
ENSURE(num_elements != 0);
return dump_array(p, num_elements, el_type_id, el_size, state);
}
//-----------------------------------------------------------------------------
// if the current value is a printable character, display in that form.
// this isn't only done in btChar because characters are sometimes stored
// in integers.
static void AppendCharacterIfPrintable(u64 data)
{
if(data < 0x100)
{
int c = (int)data;
if(isprint(c))
out(L" ('%hc')", c);
}
}
static Status dump_sym_base_type(DWORD type_id, const u8* p, DumpState& state)
{
DWORD base_type;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_BASETYPE, &base_type))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
ULONG64 size64 = 0;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_LENGTH, &size64))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
const size_t size = (size_t)size64;
// single out() call. note: we pass a single u64 for all sizes,
// which will only work on little-endian systems.
// must be declared before goto to avoid W4 warning.
const wchar_t* fmt = L"";
u64 data = movzx_le64(p, size);
// if value is 0xCC..CC (uninitialized mem), we display as hex.
// the output would otherwise be garbage; this makes it obvious.
// note: be very careful to correctly handle size=0 (e.g. void*).
for(size_t i = 0; i < size; i++)
{
if(p[i] != 0xCC)
break;
if(i == size-1)
{
out(L"(uninitialized)");
return INFO::OK;
}
}
switch(base_type)
{
// floating-point
case btFloat:
if(size == sizeof(float))
{
// NB: the C calling convention calls for float arguments to be
// converted to double. passing `data' wouldn't work because it's
// merely a zero-extended 32-bit representation of the float.
float value;
memcpy(&value, p, sizeof(value));
out(L"%f (0x%08I64X)", value, data);
}
else if(size == sizeof(double))
out(L"%g (0x%016I64X)", data, data);
else
DEBUG_WARN_ERR(ERR::LOGIC); // invalid float size
break;
// boolean
case btBool:
ENSURE(size == sizeof(bool));
if(data == 0 || data == 1)
out(L"%ls", data? L"true " : L"false");
else
out(L"(bool)0x%02I64X", data);
break;
// integers (displayed as decimal and hex)
// note: 0x00000000 can get annoying (0 would be nicer),
// but it indicates the variable size and makes for consistently
// formatted structs/arrays. (0x1234 0 0x5678 is ugly)
case btInt:
case btLong:
case btUInt:
case btULong:
if(size == 1)
{
// _TUCHAR
if(state.indirection)
{
state.indirection = 0;
return dump_array(p, 8, type_id, size, state);
}
fmt = L"%I64d (0x%02I64X)";
}
else if(size == 2)
fmt = L"%I64d (0x%04I64X)";
else if(size == 4)
fmt = L"%I64d (0x%08I64X)";
else if(size == 8)
fmt = L"%I64d (0x%016I64X)";
else
DEBUG_WARN_ERR(ERR::LOGIC); // invalid size for integers
out(fmt, data, data);
break;
// character
case btChar:
case btWChar:
ENSURE(size == sizeof(char) || size == sizeof(wchar_t));
// char*, wchar_t*
if(state.indirection)
{
state.indirection = 0;
return dump_array(p, 8, type_id, size, state);
}
out(L"%d", data);
AppendCharacterIfPrintable(data);
break;
// note: void* is sometimes indicated as (pointer, btNoType).
case btVoid:
case btNoType:
// void* - cannot display what it's pointing to (type unknown).
if(state.indirection)
{
out_erase(4); // " -> "
fmt = L"";
}
else
DEBUG_WARN_ERR(ERR::LOGIC); // non-pointer btVoid or btNoType
break;
default:
DEBUG_WARN_ERR(ERR::LOGIC); // unknown type
break;
// unsupported complex types
case btBCD:
case btCurrency:
case btDate:
case btVariant:
case btComplex:
case btBit:
case btBSTR:
case btHresult:
return ERR::SYM_UNSUPPORTED; // NOWARN
}
return INFO::OK;
}
//-----------------------------------------------------------------------------
static Status dump_sym_base_class(DWORD type_id, const u8* p, DumpState& state)
{
DWORD base_class_type_id;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_TYPEID, &base_class_type_id))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
// this is a virtual base class. we can't display those because it'd
// require reading the VTbl, which is difficult given lack of documentation
// and just not worth it.
DWORD vptr_ofs;
if(pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_VIRTUALBASEPOINTEROFFSET, &vptr_ofs))
return ERR::SYM_UNSUPPORTED; // NOWARN
return dump_sym(base_class_type_id, p, state);
}
//-----------------------------------------------------------------------------
static Status dump_sym_data(DWORD id, const u8* p, DumpState& state)
{
SYMBOL_INFO_PACKAGEW2 sp;
SYMBOL_INFOW* sym = &sp.si;
if(!pSymFromIndexW(hProcess, state.moduleBase, id, sym))
RETURN_STATUS_IF_ERR(ERR::SYM_TYPE_INFO_UNAVAILABLE);
out(L"%ls = ", sym->Name);
__try
{
RETURN_STATUS_IF_ERR(DetermineSymbolAddress(id, sym, state, &p));
// display value recursively
return dump_sym(sym->TypeIndex, p, state);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return ERR::SYM_INTERNAL_ERROR; // NOWARN
}
}
//-----------------------------------------------------------------------------
static Status dump_sym_enum(DWORD type_id, const u8* p, DumpState& state)
{
ULONG64 size64 = 0;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_LENGTH, &size64))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
const size_t size = (size_t)size64;
const i64 enum_value = movsx_le64(p, size);
// get array of child symbols (enumerants).
DWORD numChildren;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_CHILDRENCOUNT, &numChildren))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
TI_FINDCHILDREN_PARAMS2 fcp(numChildren);
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_FINDCHILDREN, &fcp))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
numChildren = fcp.p.Count; // was truncated to maxChildren
const DWORD* children = fcp.p.ChildId;
// for each child (enumerant):
for(size_t i = 0; i < numChildren; i++)
{
DWORD child_data_id = children[i];
// get this enumerant's value. we can't make any assumptions about
// the variant's type or size - no restriction is documented.
// rationale: VariantChangeType is much less tedious than doing
// it manually and guarantees we cover everything. the OLE DLL is
// already pulled in by e.g. OpenGL anyway.
VARIANT v;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, child_data_id, TI_GET_VALUE, &v))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
if(VariantChangeType(&v, &v, 0, VT_I8) != S_OK)
continue;
// it's the one we want - output its name.
if(enum_value == v.llVal)
{
const wchar_t* name;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, child_data_id, TI_GET_SYMNAME, &name))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
out(L"%ls", name);
LocalFree((HLOCAL)name);
return INFO::OK;
}
}
// we weren't able to retrieve a matching enum value, but can still
// produce reasonable output (the numeric value).
// note: could goto here after a SGTI fails, but we fail instead
// to make sure those errors are noticed.
out(L"%I64d", enum_value);
return INFO::OK;
}
//-----------------------------------------------------------------------------
static Status dump_sym_function(DWORD UNUSED(type_id), const u8* UNUSED(p), DumpState& UNUSED(state))
{
return INFO::SYM_SUPPRESS_OUTPUT;
}
//-----------------------------------------------------------------------------
static Status dump_sym_function_type(DWORD UNUSED(type_id), const u8* p, DumpState& state)
{
// this symbol gives class parent, return type, and parameter count.
// unfortunately the one thing we care about, its name,
// isn't exposed via TI_GET_SYMNAME, so we resolve it ourselves.
wchar_t name[DEBUG_SYMBOL_CHARS];
Status err = ResolveSymbol_lk((void*)p, name, 0, 0);
if(state.indirection == 0)
out(L"0x%p ", p);
if(err == INFO::OK)
out(L"(%ls)", name);
return INFO::OK;
}
//-----------------------------------------------------------------------------
// do not follow pointers that we have already displayed. this reduces
// clutter a bit and prevents infinite recursion for cyclical references
// (e.g. via struct S { S* p; } s; s.p = &s;)
// note: allocating memory dynamically would cause trouble if dumping
// the stack from within memory-related code (the allocation hook would
// be reentered, which is not permissible).
static const size_t maxVisited = 1000;
static const u8* visited[maxVisited];
static size_t numVisited;
static void ptr_reset_visited()
{
numVisited = 0;
}
static bool ptr_already_visited(const u8* p)
{
for(size_t i = 0; i < numVisited; i++)
{
if(visited[i] == p)
return true;
}
if(numVisited < maxVisited)
{
visited[numVisited] = p;
numVisited++;
}
// capacity exceeded
else
{
// warn user - but only once (we can't use the regular
// debug_DisplayError and wdbg_assert doesn't have a
// suppress mechanism)
static bool haveComplained;
if(!haveComplained)
{
debug_printf("WARNING: ptr_already_visited: capacity exceeded, increase maxVisited\n");
debug_break();
haveComplained = true;
}
}
return false;
}
static Status dump_sym_pointer(DWORD type_id, const u8* p, DumpState& state)
{
ULONG64 size64 = 0;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_LENGTH, &size64))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
const size_t size = (size_t)size64;
// read+output pointer's value.
p = (const u8*)(uintptr_t)movzx_le64(p, size);
out(L"0x%p", p);
// bail if it's obvious the pointer is bogus
// (=> can't display what it's pointing to)
if(debug_IsPointerBogus(p))
return INFO::OK;
// avoid duplicates and circular references
if(ptr_already_visited(p))
{
out(L" (see above)");
return INFO::OK;
}
// display what the pointer is pointing to.
// if the pointer is invalid (despite "bogus" check above),
// dump_data_sym recovers via SEH and prints an error message.
// if the pointed-to value turns out to uninteresting (e.g. void*),
// the responsible dump_sym* will erase "->", leaving only address.
out(L" -> ");
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_TYPEID, &type_id))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
// prevent infinite recursion just to be safe (shouldn't happen)
if(state.indirection >= maxIndirection)
WARN_RETURN(ERR::SYM_NESTING_LIMIT);
state.indirection++;
return dump_sym(type_id, p, state);
}
//-----------------------------------------------------------------------------
static Status dump_sym_typedef(DWORD type_id, const u8* p, DumpState& state)
{
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_TYPEID, &type_id))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
return dump_sym(type_id, p, state);
}
//-----------------------------------------------------------------------------
// determine type and size of the given child in a UDT.
// useful for UDTs that contain typedefs describing their contents,
// e.g. value_type in STL containers.
static Status udt_get_child_type(const wchar_t* child_name, ULONG numChildren, const DWORD* children, const DumpState& state, DWORD* el_type_id, size_t* el_size)
{
const DWORD lastError = GetLastError();
*el_type_id = 0;
*el_size = 0;
for(ULONG i = 0; i < numChildren; i++)
{
const DWORD child_id = children[i];
SYMBOL_INFO_PACKAGEW2 sp;
SYMBOL_INFOW* sym = &sp.si;
if(!pSymFromIndexW(hProcess, state.moduleBase, child_id, sym))
{
// this happens for several UDTs; cause is unknown.
ENSURE(GetLastError() == ERROR_NOT_FOUND);
continue;
}
if(!wcscmp(sym->Name, child_name))
{
*el_type_id = sym->TypeIndex;
*el_size = (size_t)sym->Size;
return INFO::OK;
}
}
SetLastError(lastError);
// (happens if called for containers that are treated as STL but are not)
return ERR::SYM_CHILD_NOT_FOUND; // NOWARN
}
static Status udt_dump_std(const wchar_t* type_name, const u8* p, size_t size, DumpState& state, ULONG numChildren, const DWORD* children)
{
Status err;
// not a C++ standard library object; can't handle it.
if(wcsncmp(type_name, L"std::", 5) != 0)
return INFO::CANNOT_HANDLE;
// check for C++ objects that should be displayed via udt_dump_normal.
// C++03 containers are special-cased and the rest (apart from those here)
// are ignored, because for the most part they are spew.
if(!wcsncmp(type_name, L"std::pair", 9) ||
!wcsncmp(type_name, L"std::tr1::", 10))
return INFO::CANNOT_HANDLE;
// display contents of STL containers
// .. get element type
DWORD el_type_id;
size_t el_size;
err = udt_get_child_type(L"value_type", numChildren, children, state, &el_type_id, &el_size);
if(err != INFO::OK)
goto not_valid_container;
// .. get iterator and # elements
size_t el_count;
DebugStlIterator el_iterator;
u8 it_mem[DEBUG_STL_MAX_ITERATOR_SIZE];
err = debug_stl_get_container_info(type_name, p, size, el_size, &el_count, &el_iterator, it_mem);
if(err != INFO::OK)
goto not_valid_container;
return dump_sequence(el_iterator, it_mem, el_count, el_type_id, el_size, state);
not_valid_container:
// build and display detailed "error" message.
wchar_t buf[100];
const wchar_t* text;
// .. object named std::* but doesn't include a "value_type" child =>
// it's a non-STL C++ stdlib object. wasn't handled by the
// special case above, so we just display its simplified type name
// (the contents are usually spew).
if(err == ERR::SYM_CHILD_NOT_FOUND)
text = L"";
// .. not one of the containers we can analyse.
else if(err == ERR::STL_CNT_UNKNOWN)
text = L"unknown ";
else if(err == ERR::STL_CNT_UNSUPPORTED)
text = L"unsupported ";
// .. container of a known type but contents are invalid.
else if(err == ERR::STL_CNT_INVALID)
text = L"uninitialized/invalid ";
// .. some other error encountered
else
{
wchar_t description[200];
(void)StatusDescription(err, description, ARRAY_SIZE(description));
swprintf_s(buf, ARRAY_SIZE(buf), L"error \"%ls\" while analyzing ", description);
text = buf;
}
// (debug_stl modifies its input string in-place; type_name is
// a const string returned by dbghelp)
wchar_t type_name_buf[DEBUG_SYMBOL_CHARS];
wcscpy_s(type_name_buf, ARRAY_SIZE(type_name_buf), type_name);
out(L"(%ls%ls)", text, debug_stl_simplify_name(type_name_buf));
return INFO::OK;
}
static bool udt_should_suppress(const wchar_t* type_name)
{
// specialized HANDLEs are defined as pointers to structs by
// DECLARE_HANDLE. we only want the numerical value (pointer address),
// so prevent these structs from being displayed.
// note: no need to check for indirection; these are only found in
// HANDLEs (which are pointers).
// removed obsolete defs: HEVENT, HFILE, HUMPD
if(type_name[0] != 'H')
goto not_handle;
#define SUPPRESS_HANDLE(name) if(!wcscmp(type_name, L#name L"__")) return true;
SUPPRESS_HANDLE(HACCEL);
SUPPRESS_HANDLE(HBITMAP);
SUPPRESS_HANDLE(HBRUSH);
SUPPRESS_HANDLE(HCOLORSPACE);
SUPPRESS_HANDLE(HCURSOR);
SUPPRESS_HANDLE(HDC);
SUPPRESS_HANDLE(HENHMETAFILE);
SUPPRESS_HANDLE(HFONT);
SUPPRESS_HANDLE(HGDIOBJ);
SUPPRESS_HANDLE(HGLOBAL);
SUPPRESS_HANDLE(HGLRC);
SUPPRESS_HANDLE(HHOOK);
SUPPRESS_HANDLE(HICON);
SUPPRESS_HANDLE(HIMAGELIST);
SUPPRESS_HANDLE(HIMC);
SUPPRESS_HANDLE(HINSTANCE);
SUPPRESS_HANDLE(HKEY);
SUPPRESS_HANDLE(HKL);
SUPPRESS_HANDLE(HKLOCAL);
SUPPRESS_HANDLE(HMENU);
SUPPRESS_HANDLE(HMETAFILE);
SUPPRESS_HANDLE(HMODULE);
SUPPRESS_HANDLE(HMONITOR);
SUPPRESS_HANDLE(HPALETTE);
SUPPRESS_HANDLE(HPEN);
SUPPRESS_HANDLE(HRGN);
SUPPRESS_HANDLE(HRSRC);
SUPPRESS_HANDLE(HSTR);
SUPPRESS_HANDLE(HTASK);
SUPPRESS_HANDLE(HWINEVENTHOOK);
SUPPRESS_HANDLE(HWINSTA);
SUPPRESS_HANDLE(HWND);
not_handle:
return false;
}
static Status udt_dump_suppressed(const wchar_t* type_name, const u8* UNUSED(p), size_t UNUSED(size), DumpState state, ULONG UNUSED(numChildren), const DWORD* UNUSED(children))
{
if(!udt_should_suppress(type_name))
return INFO::CANNOT_HANDLE;
// the data symbol is pointer-to-UDT. since we won't display its
// contents, leave only the pointer's value.
if(state.indirection)
out_erase(4); // " -> "
// indicate something was deliberately left out
// (otherwise, lack of output may be taken for an error)
out(L" (..)");
return INFO::OK;
}
// (by now) non-trivial heuristic to determine if a UDT should be
// displayed on one line or several. split out of udt_dump_normal.
static bool udt_fits_on_one_line(const wchar_t* type_name, size_t child_count, size_t total_size)
{
// special case: always put CStr* on one line
// (std::*string are displayed directly, but these go through
// udt_dump_normal. we want to avoid the ensuing 3-line output)
if(!wcscmp(type_name, L"CStr") || !wcscmp(type_name, L"CStr8") || !wcscmp(type_name, L"CStrW"))
return true;
// try to get actual number of relevant children
// (typedefs etc. are never displayed, but are included in child_count.
// we have to balance that vs. tons of static members, which aren't
// reflected in total_size).
// .. prevent division by 0.
if(child_count == 0)
child_count = 1;
// special-case a few types that would otherwise be classified incorrectly
// (due to having more or less than expected relevant children)
if(!wcsncmp(type_name, L"std::pair", 9))
child_count = 2;
const size_t avg_size = total_size / child_count;
// (if 0, no worries - child_count will probably be large and
// we return false, which is a safe default)
// small UDT with a few (small) members: fits on one line.
if(child_count <= 3 && avg_size <= sizeof(int))
return true;
return false;
}
static Status udt_dump_normal(const wchar_t* type_name, const u8* p, size_t size, DumpState state, ULONG numChildren, const DWORD* children)
{
// special case: boost::unordered types are complex and may cause a stack overflow
// see https://gitea.wildfiregames.com/0ad/0ad/issues/1813
// TODO: at least give some info about them
if(!wcsncmp(type_name, L"boost::unordered", 16))
return INFO::CANNOT_HANDLE;
const bool fits_on_one_line = udt_fits_on_one_line(type_name, numChildren, size);
// prevent infinite recursion just to be safe (shouldn't happen)
if(state.level >= maxLevel)
WARN_RETURN(ERR::SYM_NESTING_LIMIT);
state.level++;
out(fits_on_one_line? L"{ " : L"\r\n");
bool displayed_anything = false;
for(ULONG i = 0; i < numChildren; i++)
{
const DWORD child_id = children[i];
// get offset. if not available, skip this child
// (we only display data here, not e.g. typedefs)
DWORD ofs = 0;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, child_id, TI_GET_OFFSET, &ofs))
continue;
if(ofs >= size)
{
debug_printf("INVALID_UDT %s %d %d\n", utf8_from_wstring(type_name).c_str(), ofs, size);
}
//ENSURE(ofs < size);
if(!fits_on_one_line)
INDENT;
const u8* el_p = p+ofs;
Status err = dump_sym(child_id, el_p, state);
// there was no output for this child; undo its indentation (if any),
// skip everything below and proceed with the next child.
if(err == INFO::SYM_SUPPRESS_OUTPUT)
{
if(!fits_on_one_line)
UNINDENT;
continue;
}
displayed_anything = true;
dump_error(err); // nop if err == INFO::OK
out(fits_on_one_line? L", " : L"\r\n");
if(err == ERR::SYM_SINGLE_SYMBOL_LIMIT)
break;
} // for each child
state.level--;
if(!displayed_anything)
{
out_erase(2); // "{ " or "\r\n"
out(L"(%ls)", type_name);
return INFO::OK;
}
// remove trailing comma separator
// note: we can't avoid writing it by checking if i == numChildren-1:
// each child might be the last valid data member.
if(fits_on_one_line)
{
out_erase(2); // ", "
out(L" }");
}
return INFO::OK;
}
static Status dump_sym_udt(DWORD type_id, const u8* p, DumpState& state)
{
ULONG64 size64 = 0;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_LENGTH, &size64))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
const size_t size = (size_t)size64;
// get array of child symbols (members/functions/base classes).
DWORD numChildren;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_CHILDRENCOUNT, &numChildren))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
TI_FINDCHILDREN_PARAMS2 fcp(numChildren);
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_FINDCHILDREN, &fcp))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
numChildren = fcp.p.Count; // was truncated to maxChildren
const DWORD* children = fcp.p.ChildId;
const wchar_t* type_name;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_SYMNAME, &type_name))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
Status ret;
// note: order is important (e.g. STL special-case must come before
// suppressing UDTs, which tosses out most other C++ stdlib classes)
ret = udt_dump_std (type_name, p, size, state, numChildren, children);
if(ret != INFO::CANNOT_HANDLE)
goto done;
ret = udt_dump_suppressed(type_name, p, size, state, numChildren, children);
if(ret != INFO::CANNOT_HANDLE)
goto done;
ret = udt_dump_normal (type_name, p, size, state, numChildren, children);
if(ret != INFO::CANNOT_HANDLE)
goto done;
done:
LocalFree((HLOCAL)type_name);
return ret;
}
//-----------------------------------------------------------------------------
static Status dump_sym_vtable(DWORD UNUSED(type_id), const u8* UNUSED(p), DumpState& UNUSED(state))
{
// unsupported (vtable internals are undocumented; too much work).
return INFO::SYM_SUPPRESS_OUTPUT;
}
//-----------------------------------------------------------------------------
static Status dump_sym_unknown(DWORD type_id, const u8* UNUSED(p), DumpState& state)
{
// redundant (already done in dump_sym), but this is rare.
DWORD type_tag;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_SYMTAG, &type_tag))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
debug_printf("SYM: unknown tag: %d\n", type_tag);
out(L"(unknown symbol type)");
return INFO::OK;
}
//-----------------------------------------------------------------------------
typedef Status (*DumpFunc)(DWORD typeId, const u8* p, DumpState& state);
static DumpFunc DumpFuncFromTypeTag(DWORD typeTag)
{
switch(typeTag)
{
case SymTagArrayType:
return dump_sym_array;
case SymTagBaseType:
return dump_sym_base_type;
case SymTagBaseClass:
return dump_sym_base_class;
case SymTagData:
return dump_sym_data;
case SymTagEnum:
return dump_sym_enum;
case SymTagFunction:
return dump_sym_function;
case SymTagFunctionType:
return dump_sym_function_type;
case SymTagPointerType:
return dump_sym_pointer;
case SymTagTypedef:
return dump_sym_typedef;
case SymTagUDT:
return dump_sym_udt;
case SymTagVTable:
return dump_sym_vtable;
default:
return dump_sym_unknown;
}
}
// write name and value of the symbol <type_id> to the output buffer.
// delegates to dump_sym_* depending on the symbol's tag.
static Status dump_sym(DWORD type_id, const u8* p, DumpState& state)
{
RETURN_STATUS_IF_ERR(out_check_limit());
DWORD typeTag;
if(!pSymGetTypeInfo(hProcess, state.moduleBase, type_id, TI_GET_SYMTAG, &typeTag))
WARN_RETURN(ERR::SYM_TYPE_INFO_UNAVAILABLE);
const DumpFunc dumpFunc = DumpFuncFromTypeTag(typeTag);
return dumpFunc(type_id, p, state);
}
//-----------------------------------------------------------------------------
// stack trace
//-----------------------------------------------------------------------------
static bool ShouldSkipSymbol(const wchar_t* name)
{
if(!wcscmp(name, L"suppress__"))
return true;
if(!wcscmp(name, L"__profile"))
return true;
return false;
}
// output the symbol's name and value via dump_sym*.
// called from dump_frame_cb for each local symbol; lock is held.
static BOOL CALLBACK dump_sym_cb(SYMBOL_INFOW* sym, ULONG UNUSED(size), PVOID userContext)
{
if(ShouldSkipSymbol(sym->Name))
return TRUE; // continue
out_latch_pos(); // see decl
const u8* p = (const u8*)(uintptr_t)sym->Address;
DumpState state((uintptr_t)sym->ModBase, (LPSTACKFRAME64)userContext);
INDENT;
Status err = dump_sym(sym->Index, p, state);
dump_error(err);
if(err == INFO::SYM_SUPPRESS_OUTPUT)
UNINDENT;
else
out(L"\r\n");
return TRUE; // continue
}
// called by wdbg_sym_WalkStack for each stack frame
static Status dump_frame_cb(const STACKFRAME64* sf, uintptr_t UNUSED(userContext))
{
void* func = (void*)(uintptr_t)sf->AddrPC.Offset;
wchar_t func_name[DEBUG_SYMBOL_CHARS]; wchar_t file[DEBUG_FILE_CHARS]; int line;
Status ret = ResolveSymbol_lk(func, func_name, file, &line);
if(ret == INFO::OK)
{
// don't trace back further than the app's entry point
// (no one wants to see this frame). checking for the
// function name isn't future-proof, but not stopping is no big deal.
// an alternative would be to check if module=kernel32, but
// that would cut off callbacks as well.
// note: the stdcall mangled name includes parameter size, which is
// different in 64-bit, so only check the first characters.
if(!wcsncmp(func_name, L"_BaseProcessStart", 17) ||
!wcscmp(func_name, L"BaseThreadInitThunk"))
return INFO::OK;
// skip any mainCRTStartup frames
if(!wcscmp(func_name, L"__tmainCRTStartup"))
return INFO::OK;
if(!wcscmp(func_name, L"mainCRTStartup"))
return INFO::OK;
out(L"%ls (%ls:%d)\r\n", func_name, file, line);
}
else
out(L"%p\r\n", func);
WinScopedPreserveLastError s; // SymSetContext
// only enumerate symbols for this stack frame
// (i.e. its locals and parameters)
// problem: debug info is scope-aware, so we won't see any variables
// declared in sub-blocks. we'd have to pass an address in that block,
// which isn't worth the trouble.
IMAGEHLP_STACK_FRAME isf = PopulateImageStackFrame(*sf);
const PIMAGEHLP_CONTEXT ic = 0; // ignored
// NB: this sometimes fails for reasons unknown in a static
// member function, possibly because the return address is in kernel32
(void)pSymSetContext(hProcess, &isf, ic);
const ULONG64 base = 0; const wchar_t* const mask = 0; // use scope set by pSymSetContext
pSymEnumSymbolsW(hProcess, base, mask, dump_sym_cb, (PVOID)sf);
if(GetLastError() == ERROR_NOT_SUPPORTED) // no debug info present?
SetLastError(0);
out(L"\r\n");
return INFO::OK;
}
Status debug_DumpStack(wchar_t* buf, size_t maxChars, void* pcontext, const wchar_t* lastFuncToSkip)
{
static std::atomic<bool> busy{ false };
if(busy.exchange(true))
return ERR::REENTERED; // NOWARN
out_init(buf, maxChars);
ptr_reset_visited();
wdbg_assert(pcontext != 0);
Status ret = wdbg_sym_WalkStack(dump_frame_cb, 0, *(CONTEXT*)pcontext, lastFuncToSkip);
busy = false;
return ret;
}
//-----------------------------------------------------------------------------
// write out a "minidump" containing register and stack state; this enables
// examining the crash in a debugger. called by wdbg_exception_filter.
// heavily modified from http://www.codeproject.com/debug/XCrashReportPt3.asp
// lock must be held.
void wdbg_sym_WriteMinidump(EXCEPTION_POINTERS* exception_pointers)
{
sym_init();
WinScopedLock lock(WDBG_SYM_CS);
OsPath path = ah_get_log_dir()/"crashlog.dmp";
HANDLE hFile = CreateFileW(OsString(path).c_str(), GENERIC_WRITE, FILE_SHARE_WRITE, 0, CREATE_ALWAYS, 0, 0);
if(hFile == INVALID_HANDLE_VALUE)
{
DEBUG_DISPLAY_ERROR(L"wdbg_sym_WriteMinidump: unable to create crashlog.dmp.");
return;
}
MINIDUMP_EXCEPTION_INFORMATION mei;
mei.ThreadId = GetCurrentThreadId();
mei.ExceptionPointers = exception_pointers;
mei.ClientPointers = FALSE;
// exception_pointers is not in our address space.
// note: we don't store other crashlog info within the dump file
// (UserStreamParam), since we will need to generate a plain text file on
// non-Windows platforms. users will just have to send us both files.
DWORD pid = GetCurrentProcessId();
if(!pMiniDumpWriteDump || !pMiniDumpWriteDump(GetCurrentProcess(), pid, hFile, MiniDumpNormal, &mei, 0, 0))
DEBUG_DISPLAY_ERROR(L"wdbg_sym_WriteMinidump: unable to generate minidump.");
CloseHandle(hFile);
}