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https://gitea.wildfiregames.com/0ad/0ad
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Beside consistency improves reading for such console tools like svn diff or vim diff. This was SVN commit r24625.
180 lines
5.3 KiB
C++
180 lines
5.3 KiB
C++
/* Copyright (C) 2021 Wildfire Games.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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// Note: This used to use BFD to get more useful debugging information.
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// (See SVN r8270 if you want that code.)
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// That requires binutils at runtime, which hits some bugs and library versioning
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// issues on some Linux distros.
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// The debugging info reported by this code with BFD wasn't especially useful,
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// and it's easy enough to get people to run in gdb if we want a proper backtrace.
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// So we now go with the simple approach of not using BFD.
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#include "precompiled.h"
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#include "lib/sysdep/sysdep.h"
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#include "lib/debug.h"
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#include <algorithm>
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#include <cstring>
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#include <sys/syscall.h>
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#if OS_ANDROID
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// Android NDK doesn't support backtrace()
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// TODO: use unwind.h or similar?
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void* debug_GetCaller(void* UNUSED(context), const wchar_t* UNUSED(lastFuncToSkip))
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{
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return NULL;
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}
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Status debug_DumpStack(wchar_t* UNUSED(buf), size_t UNUSED(max_chars), void* UNUSED(context), const wchar_t* UNUSED(lastFuncToSkip))
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{
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return ERR::NOT_SUPPORTED;
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}
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Status debug_ResolveSymbol(void* UNUSED(ptr_of_interest), wchar_t* UNUSED(sym_name), wchar_t* UNUSED(file), int* UNUSED(line))
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{
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return ERR::NOT_SUPPORTED;
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}
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#else
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#include <execinfo.h>
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void* debug_GetCaller(void* UNUSED(context), const wchar_t* UNUSED(lastFuncToSkip))
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{
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// bt[0] == this function
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// bt[1] == our caller
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// bt[2] == the first caller they are interested in
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// HACK: we currently don't support lastFuncToSkip (would require debug information),
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// instead just returning the caller of the function calling us
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void *bt[3];
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int bt_size = backtrace(bt, 3);
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if (bt_size < 3)
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return NULL;
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return bt[2];
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}
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Status debug_DumpStack(wchar_t* buf, size_t max_chars, void* UNUSED(context), const wchar_t* UNUSED(lastFuncToSkip))
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{
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static const size_t N_FRAMES = 16;
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void *bt[N_FRAMES];
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int bt_size = 0;
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wchar_t *bufpos = buf;
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wchar_t *bufend = buf + max_chars;
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bt_size = backtrace(bt, ARRAY_SIZE(bt));
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// Assumed max length of a single print-out
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static const size_t MAX_OUT_CHARS = 1024;
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for (size_t i = 0; (int)i < bt_size && bufpos+MAX_OUT_CHARS < bufend; i++)
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{
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wchar_t file[DEBUG_FILE_CHARS];
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wchar_t symbol[DEBUG_SYMBOL_CHARS];
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int line;
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int len;
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if (debug_ResolveSymbol(bt[i], symbol, file, &line) == 0)
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{
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if (file[0])
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len = swprintf(bufpos, MAX_OUT_CHARS, L"(%p) %ls:%d %ls\n", bt[i], file, line, symbol);
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else
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len = swprintf(bufpos, MAX_OUT_CHARS, L"(%p) %ls\n", bt[i], symbol);
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}
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else
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{
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len = swprintf(bufpos, MAX_OUT_CHARS, L"(%p)\n", bt[i]);
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}
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if (len < 0)
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{
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// MAX_OUT_CHARS exceeded, realistically this was caused by some
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// mindbogglingly long symbol name... replace the end with an
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// ellipsis and a newline
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memcpy(&bufpos[MAX_OUT_CHARS-6], L"...\n", 5*sizeof(wchar_t));
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len = MAX_OUT_CHARS;
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}
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bufpos += len;
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}
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return INFO::OK;
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}
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Status debug_ResolveSymbol(void* ptr_of_interest, wchar_t* sym_name, wchar_t* file, int* line)
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{
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if (sym_name)
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*sym_name = 0;
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if (file)
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*file = 0;
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if (line)
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*line = 0;
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char** symbols = backtrace_symbols(&ptr_of_interest, 1);
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if (symbols)
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{
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swprintf_s(sym_name, DEBUG_SYMBOL_CHARS, L"%hs", symbols[0]);
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free(symbols);
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// (Note that this will usually return a pretty useless string,
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// because we compile with -fvisibility=hidden and there won't be
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// any exposed symbols for backtrace_symbols to report.)
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return INFO::OK;
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}
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else
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{
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return ERR::FAIL;
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}
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}
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#endif
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/* This is basically a reimplementation of the pthread_setname_np() glibc
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* function, to make it work on every Linux distribution, no matter the libc
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* used.
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*
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* The thread name limit is 16 (including the terminating null byte) on Linux,
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* so we have to cut the provided name at 15 bytes.
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*
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* This API exists since Linux 2.6.33, on older kernels the user will just not
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* get thread names.
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*/
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void debug_SetThreadName(const char* name)
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{
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constexpr size_t MAX_THREAD_NAME_LEN = 15;
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constexpr size_t MAX_FILE_PATH_LEN = 32;
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char pathname[MAX_FILE_PATH_LEN];
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pid_t tid = syscall(SYS_gettid);
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snprintf(pathname, MAX_FILE_PATH_LEN, "/proc/self/task/%d/comm", tid);
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FILE* comm = fopen(pathname, "w");
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if (!comm)
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return;
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std::string limited_name(name, std::min(strlen(name), MAX_THREAD_NAME_LEN));
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fputs(limited_name.c_str(), comm);
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fclose(comm);
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}
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