0ad/source/simulation2/scripting
leper 9defd11440 Pass ScriptInterface as a const ref where possible.
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D739
This was SVN commit r20028.
2017-08-24 00:32:42 +00:00
..
EngineScriptConversions.cpp Support cinematic path creation from trigger scripts. 2017-04-17 01:42:11 +00:00
MessageTypeConversions.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
ScriptComponent.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
ScriptComponent.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00