0ad/source/tools/atlas/AtlasUI/CustomControls/ColourDialog/ColourDialog.h
Ykkrosh 039f26f0c3 Fixed editor brokenness.
# More useful environment (water, lighting) editing
(now saved into the map files).
Fixed no-PCH a bit.

This was SVN commit r4002.
2006-06-11 07:03:59 +00:00

16 lines
369 B
C++

#ifndef COLOURDIALOG_H__
#define COLOURDIALOG_H__
class ColourDialog : public wxColourDialog
{
public:
// Typical customColourConfigPath would be "Scenario Editor/LightingColour"
ColourDialog(wxWindow* parent, const wxString& customColourConfigPath, const wxColour& defaultColour);
int ShowModal();
private:
wxString m_ConfigPath;
};
#endif // COLOURDIALOG_H__