0ad/source/simulation2/components/tests
wraitii 0fec859267 Fix serialization test following 7350b9042e - Fix CalculateTerritories after deserialization
This fixes an issue revealed by 7350b9042e that affected deserialized
games.
Adding tests further highlighted a bug in the calculations, which is
fixed.

Reviewed By: phosit
Fixes #6883

Differential Revision: https://code.wildfiregames.com/D5181
This was SVN commit r27928.
2023-11-11 10:34:24 +00:00
..
test_CinemaManager.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
test_CommandQueue.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
test_HierPathfinder.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
test_ObstructionManager.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
test_Pathfinder.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
test_Position.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
test_RangeManager.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
test_scripts.h Make the space in 0 A.D. non-breaking throughout the codebase. 2023-07-27 20:54:46 +00:00
test_TerritoryManager.h Fix serialization test following 7350b9042e - Fix CalculateTerritories after deserialization 2023-11-11 10:34:24 +00:00