0ad/source/maths
vladislavbelov 44f8d2c6f5 Fixes a bounding box projection to an incorrect camera causes the red water bug.
Tested By: Langbart
Differential Revision: https://code.wildfiregames.com/D3905
This was SVN commit r25440.
2021-05-15 13:33:36 +00:00
..
tests Fixes a bounding box projection to an incorrect camera causes the red water bug. 2021-05-15 13:33:36 +00:00
BoundingBoxAligned.cpp Fixes a bounding box projection to an incorrect camera causes the red water bug. 2021-05-15 13:33:36 +00:00
BoundingBoxAligned.h Fixes a bounding box projection to an incorrect camera causes the red water bug. 2021-05-15 13:33:36 +00:00
BoundingBoxOriented.cpp
BoundingBoxOriented.h
BoundingSphere.cpp
BoundingSphere.h
Brush.cpp Removes low-level GL calls from graphics and geometrics primitives and adds DebugRenderer. 2021-04-15 18:07:01 +00:00
Brush.h Removes low-level GL calls from graphics and geometrics primitives and adds DebugRenderer. 2021-04-15 18:07:01 +00:00
Ease.h
Fixed.cpp
Fixed.h Further reduce usage of TERRAIN_TILE_SIZE in non-terrain components 2021-05-02 17:40:00 +00:00
FixedVector2D.h
FixedVector3D.h
Frustum.cpp Moves Frustum from graphics to maths to more related geometric primitives like bounding ones. 2021-03-29 17:28:13 +00:00
Frustum.h Moves Frustum from graphics to maths to more related geometric primitives like bounding ones. 2021-03-29 17:28:13 +00:00
MathUtil.h Rework 7ee94f23df 2021-04-16 16:01:30 +00:00
Matrix3D.cpp
Matrix3D.h
MD5.cpp
MD5.h
Noise.cpp
Noise.h
NUSpline.cpp
NUSpline.h
Plane.cpp
Plane.h
Quaternion.cpp
Quaternion.h
Rect.cpp Moves CRect from ps to maths to related geometric primitives. 2021-03-30 21:14:36 +00:00
Rect.h Moves CRect from ps to maths to related geometric primitives. 2021-03-30 21:14:36 +00:00
Size2D.cpp Removes unused code from Size2D and changes eol-style to native. 2021-03-27 21:11:36 +00:00
Size2D.h Removes unused code from Size2D and changes eol-style to native. 2021-03-27 21:11:36 +00:00
Sqrt.cpp
Sqrt.h
Vector2D.cpp Replaces CPos by more a consistent CVector2D, reduces geometry code duplication. 2021-03-28 21:55:13 +00:00
Vector2D.h Replaces CPos by more a consistent CVector2D, reduces geometry code duplication. 2021-03-28 21:55:13 +00:00
Vector3D.cpp
Vector3D.h Adds more detailed test for perspective camera projection and its corners in world space. 2021-03-16 22:42:29 +00:00
Vector4D.h