..
Buffer.cpp
Adds proper IBuffer usage instead of dynamic flag.
2024-06-10 19:31:41 +00:00
Buffer.h
Adds proper IBuffer usage instead of dynamic flag.
2024-06-10 19:31:41 +00:00
Device.cpp
Adds proper IBuffer usage instead of dynamic flag.
2024-06-10 19:31:41 +00:00
Device.h
Adds proper IBuffer usage instead of dynamic flag.
2024-06-10 19:31:41 +00:00
DeviceCommandContext.cpp
Adds storage buffer support to Vulkan and GL.
2024-12-09 22:47:15 +01:00
DeviceCommandContext.h
Adds storage buffer support to Vulkan and GL.
2024-12-09 22:47:15 +01:00
DeviceForward.h
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
Framebuffer.cpp
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
Framebuffer.h
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
PipelineState.cpp
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
PipelineState.h
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
ShaderProgram.cpp
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
ShaderProgram.h
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
Texture.cpp
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00
Texture.h
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
2023-12-03 00:30:12 +00:00