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setup.js
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Mark simulation component template and entity properties as read-only in simulation tests (as they are in actual games).
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2017-09-08 04:22:53 +00:00 |
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setup_test.js
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Fix ESLint semicolon-related warnings
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2019-07-01 11:09:19 +00:00 |
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test_Attack.js
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Wrap damage types in a Damage element in XML templates to prepare for genericizing them.
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2019-06-16 17:08:27 +00:00 |
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test_AuraManager.js
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Add tests to AuraManager component. Fixes #4123
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2016-08-02 12:19:40 +00:00 |
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test_Auras.js
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Stop some auras from being applied extra times, don't apply player auras to templates, and fix some linting errors
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2018-04-26 00:35:24 +00:00 |
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test_Barter.js
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Define variables before mentioning them in scripted component tests, and add a linter rule for this.
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2019-06-16 20:48:28 +00:00 |
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test_Builder.js
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Add a {native} civ replacement in buildable and trainable template names
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2017-12-07 18:33:08 +00:00 |
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test_Capturable.js
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Don't send MT_PlayerDefeated and MT_PlayerWon to components of entities who subscribed locally but aren't the playerentity of the affected player, equal to D733.
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2018-04-13 15:52:41 +00:00 |
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test_Damage.js
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Allow entities to be affected by Status Effects from ranged attacks.
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2019-05-26 12:44:46 +00:00 |
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test_DeathDamage.js
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Wrap damage types in a Damage element in XML templates to prepare for genericizing them.
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2019-06-16 17:08:27 +00:00 |
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test_EndGameManager.js
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Implement combine victory conditions
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2018-03-09 21:51:18 +00:00 |
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test_EntityLimits.js
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Fix ESLint semicolon-related warnings
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2019-07-01 11:09:19 +00:00 |
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test_Foundation.js
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Define variables before mentioning them in scripted component tests, and add a linter rule for this.
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2019-06-16 20:48:28 +00:00 |
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test_GarrisonHolder.js
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Spawn units in rally point direction
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2018-02-07 20:58:07 +00:00 |
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test_GuiInterface.js
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Implement combine victory conditions
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2018-03-09 21:51:18 +00:00 |
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test_Heal.js
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Use only one getter for range overlays instead of three to four in the Heal and Auras component.
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2017-12-10 03:08:05 +00:00 |
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test_Health.js
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Health.js cleanup: add tests, add an "IsInjured" function, use this.hitpoints everywhere
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2019-05-25 13:11:46 +00:00 |
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test_Identity.js
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Move formations/ templates to special/formations/.
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2017-09-30 06:51:56 +00:00 |
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test_Math.js
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Fix ESLint semicolon-related warnings
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2019-07-01 11:09:19 +00:00 |
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test_Pack.js
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Add a time multiplier for AI levels
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2018-03-03 10:05:04 +00:00 |
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test_Player.js
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Remove the ApplyValueModifiationsToPlayer helper function which is redundant. Reviewed by bb.
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2017-07-29 17:04:01 +00:00 |
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test_ProductionQueue.js
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Calculate entity limit counts correctly when SpawnUnits fails in ProductionQueue.
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2019-06-15 17:27:24 +00:00 |
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test_Promotion.js
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Move out of world promoted, packed and upgraded entity as they are not destroyed immediately. So they don't interact with the 'physical' world. Refs #4595.
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2017-11-01 14:55:18 +00:00 |
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test_RallyPoint.js
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Fix ESLint semicolon-related warnings
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2019-07-01 11:09:19 +00:00 |
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test_ResourceSupply.js
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Cleanup getNumPlayers() calls
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2017-12-13 20:41:41 +00:00 |
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test_StatisticsTracker.js
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Fix the test added in 59e7320a49
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2018-02-18 15:47:44 +00:00 |
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test_StatusEffectsReceiver.js
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Allow entities to be affected by Status Effects from ranged attacks.
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2019-05-26 12:44:46 +00:00 |
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test_Technologies.js
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Nuke missleading non-existing spearman/sword(s)man classname references.
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2018-01-01 15:06:52 +00:00 |
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test_TechnologyManager.js
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Replace DataTemplateManager simulation component with a globalscript, refs #4868.
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2017-12-31 01:02:21 +00:00 |
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test_Timer.js
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test_UnitAI.js
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Remove "MoveStarted" messages
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2019-06-08 12:53:28 +00:00 |
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test_UnitMotionFlying.js
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Move "IsInRange" family of functions to the Obstruction Manager and make the commutative.
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2019-06-06 19:37:23 +00:00 |
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test_UpgradeModification.js
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Add a time multiplier for AI levels
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2018-03-03 10:05:04 +00:00 |
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test_ValueModificationHelper.js
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Add a test for the ValueModification helper. Catch a bug when the tech affects the player entity.
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2017-05-22 05:19:26 +00:00 |
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test_Vector.js
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Fix ESLint semicolon-related warnings
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2019-07-01 11:09:19 +00:00 |
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test_VisionSharing.js
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cleanup VisionSharing tests
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2017-12-18 17:55:25 +00:00 |