0ad/source/network
phosit d33fb147bc
Pass the game password at construction to Net*
CNetClient and CNetServer are constructed for a single match. The
password of a game can not be changed after creating the match. When the
password is passed to the constructor it's not possible to invoke the
functions in the wrong order and the `ENSURE` can be "checked at
compile-time" so to say.
2026-04-11 13:38:58 +02:00
..
scripting Pass the game password at construction to Net* 2026-04-11 13:38:58 +02:00
tests Do the gamestate compression in the task-manager 2026-04-09 19:03:46 +02:00
FSM.h Fix includes in source/network 2025-07-23 18:18:47 +02:00
HttpServer.cpp Use cpp-httplib instead of mongoose 2026-01-24 10:45:48 +01:00
HttpServer.h Use cpp-httplib instead of mongoose 2026-01-24 10:45:48 +01:00
NetClient.cpp Pass the game password at construction to Net* 2026-04-11 13:38:58 +02:00
NetClient.h Pass the game password at construction to Net* 2026-04-11 13:38:58 +02:00
NetClientSession.cpp Split NetSession into two files 2026-03-11 21:03:52 +01:00
NetClientSession.h Split NetSession into two files 2026-03-11 21:03:52 +01:00
NetClientTurnManager.cpp Remove g_GUI usage in simulation2/* 2026-01-23 21:05:18 +01:00
NetClientTurnManager.h Remove g_GUI usage in simulation2/* 2026-01-23 21:05:18 +01:00
NetEnet.cpp Remove custom span and use std::span 2025-08-24 11:09:57 +02:00
NetEnet.h Fix includes in source/network 2025-07-23 18:18:47 +02:00
NetFileTransfer.cpp Do the gamestate compression in the task-manager 2026-04-09 19:03:46 +02:00
NetFileTransfer.h Do the gamestate compression in the task-manager 2026-04-09 19:03:46 +02:00
NetHost.cpp Fix includes in source/network 2025-07-23 18:18:47 +02:00
NetHost.h Fix includes in source/network 2025-07-23 18:18:47 +02:00
NetMessage.cpp Fix includes in source/network 2025-07-23 18:18:47 +02:00
NetMessage.h Fix includes in source/network 2025-07-23 18:18:47 +02:00
NetMessages.h Remove ScriptTypes and ScriptExtraHeaders headers 2025-09-14 13:17:18 +02:00
NetMessageSim.cpp Prefer [[maybe_unused]] over UNUSED2 2025-07-28 13:16:37 +02:00
NetProtocol.cpp Fix some includes all over the place 2025-08-13 19:38:21 +02:00
NetProtocol.h Split NetSession into two files 2026-03-11 21:03:52 +01:00
NetServer.cpp Pass the game password at construction to Net* 2026-04-11 13:38:58 +02:00
NetServer.h Pass the game password at construction to Net* 2026-04-11 13:38:58 +02:00
NetServerSession.cpp Split NetSession into two files 2026-03-11 21:03:52 +01:00
NetServerSession.h Split NetSession into two files 2026-03-11 21:03:52 +01:00
NetServerTurnManager.cpp Split NetSession into two files 2026-03-11 21:03:52 +01:00
NetServerTurnManager.h Fix some includes all over the place 2025-08-13 19:38:21 +02:00
NetStats.cpp Fix includes in source/network 2025-07-23 18:18:47 +02:00
NetStats.h Fix includes in source/network 2025-07-23 18:18:47 +02:00
NMTCreator.h Prefer [[maybe_unused]] over UNUSED2 2025-07-28 13:16:37 +02:00
Serialization.h Fix includes in source/network 2025-07-23 18:18:47 +02:00
StringConverters.h Fix includes in source/network 2025-07-23 18:18:47 +02:00
StunClient.cpp Make requirements sufficient in StunClient 2025-08-12 20:45:16 +02:00
StunClient.h Fix includes in source/network 2025-07-23 18:18:47 +02:00