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This way it stands out more as a separate feature that can be more easily exchanged, extended, maintained or conditionally removed from the build and leaves more transparent includes, refs #5257. Add missing string includes following7c2e9027c2andd6cb9c845b. Remove unused Profile include following38d6f81d71andd6cb9c845b. Remove unused CLogger include, add missing debug include followingd6cb9c845b. Remove unused CConsole include following9f0484e5ce/ D1073. Remove unused ProfilerViewer include following2af94c5898. This was SVN commit r21866.
47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
/* Copyright (C) 2018 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "JSInterface_UserReport.h"
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#include "ps/UserReport.h"
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#include "scriptinterface/ScriptInterface.h"
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#include <string>
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bool JSI_UserReport::IsUserReportEnabled(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
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{
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return g_UserReporter.IsReportingEnabled();
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}
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void JSI_UserReport::SetUserReportEnabled(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), bool enabled)
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{
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g_UserReporter.SetReportingEnabled(enabled);
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}
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std::string JSI_UserReport::GetUserReportStatus(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
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{
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return g_UserReporter.GetStatus();
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}
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void JSI_UserReport::RegisterScriptFunctions(const ScriptInterface& scriptInterface)
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{
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scriptInterface.RegisterFunction<bool, &IsUserReportEnabled>("IsUserReportEnabled");
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scriptInterface.RegisterFunction<void, bool, &SetUserReportEnabled>("SetUserReportEnabled");
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scriptInterface.RegisterFunction<std::string, &GetUserReportStatus>("GetUserReportStatus");
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}
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