0ad/source/ps/scripting/JSInterface_UserReport.cpp

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/* Copyright (C) 2018 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "JSInterface_UserReport.h"
#include "ps/UserReport.h"
#include "scriptinterface/ScriptInterface.h"
#include <string>
bool JSI_UserReport::IsUserReportEnabled(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
return g_UserReporter.IsReportingEnabled();
}
void JSI_UserReport::SetUserReportEnabled(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), bool enabled)
{
g_UserReporter.SetReportingEnabled(enabled);
}
std::string JSI_UserReport::GetUserReportStatus(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
return g_UserReporter.GetStatus();
}
void JSI_UserReport::RegisterScriptFunctions(const ScriptInterface& scriptInterface)
{
scriptInterface.RegisterFunction<bool, &IsUserReportEnabled>("IsUserReportEnabled");
scriptInterface.RegisterFunction<void, bool, &SetUserReportEnabled>("SetUserReportEnabled");
scriptInterface.RegisterFunction<std::string, &GetUserReportStatus>("GetUserReportStatus");
}