0ad/binaries/data/mods/public/simulation/components/interfaces/Guard.js
2013-11-30 17:30:08 +00:00

5 lines
195 B
JavaScript

Engine.RegisterInterface("Guard");
// Message of the form { "guarded": entity, "data": msg },
// sent whenever a guarded/escorted unit is attacked
Engine.RegisterMessageType("GuardedAttacked");