0ad/source/tools/atlas/GameInterface
2014-07-03 20:07:15 +00:00
..
Handlers Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects. 2014-07-03 20:07:15 +00:00
ActorViewer.cpp Fix an issue with corruption of water data when the actor editor opened in Atlas. 2014-02-25 06:27:15 +00:00
ActorViewer.h Fixes actor viewer bug where view was obstructed by map's water level. Fixes #1562. 2012-09-28 18:20:36 +00:00
Brushes.cpp Implemented nested territory boundaries. Fixes #918. 2012-01-18 21:22:58 +00:00
Brushes.h # Fix terrain blending logic. 2011-01-29 16:31:48 +00:00
CommandProc.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CommandProc.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
DeltaArray.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GameLoop.cpp Removes g_ScriptingHost and implements global to compartment 1 to 1 relation. 2014-01-04 10:14:53 +00:00
GameLoop.h Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824. 2012-06-06 19:37:03 +00:00
InputProcessor.cpp Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824. 2012-06-06 19:37:03 +00:00
InputProcessor.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessagePasser.h Avoid -Wnon-virtual-dtor warnings 2010-03-31 08:36:46 +00:00
MessagePasserImpl.cpp Removes more unused variables, based on patch by Markus, refs #1852. 2013-08-15 18:25:32 +00:00
MessagePasserImpl.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Messages.h Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects. 2014-07-03 20:07:15 +00:00
MessagesSetup.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
Misc.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Register.cpp Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup) 2010-02-18 00:06:50 +00:00
Shareable.h Adds eyedropper tool to Atlas terrain brush (Shift+Click to activate). Fixes #1122. 2012-04-17 02:43:52 +00:00
SharedMemory.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
SharedTypes.h Changes Atlas ObjectID type to unsigned int, fixes 64-bit build errors caused by size_t. 2012-02-27 22:29:53 +00:00
SimState.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
SimState.h # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
View.cpp Moves particle interpolation to its own simulation component. 2013-02-22 23:20:59 +00:00
View.h Moves particle interpolation to its own simulation component. 2013-02-22 23:20:59 +00:00