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It has to be called before `SetupConnection` is called. Now the server-data is setup during the constructor. When connecting using the lobby, the data isn't known at construction time. Then it is done at the start of `TryToConnectWithSTUN`. |
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|---|---|---|
| .. | ||
| scripting | ||
| Globals.cpp | ||
| IXmppClient.h | ||
| StanzaExtensions.cpp | ||
| StanzaExtensions.h | ||
| XmppClient.cpp | ||
| XmppClient.h | ||