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This fixes the transfer of key inputs from WxWidgets to SDL, making it possible to type in the in-game GUI from Atlas. Also fixes whitespace issues in some Atlas files. The following improvements are OSX specific: - fixes an SDL assertion related to unused subsystems in Atlas. - Remove the 'osxguiapplication' override. This fixes the editor starting up in the background and not accepting input when launched from in-game. - To prevent an issue with sdl/wxwidgets conflict when running from inside the game, actually boot a new instance (see #2427) Reported by: wik (Many thanks for your investigations) Tested by: trompetin17, Stan Fixes #2427 Fixes #2846 Differential Revision: https://code.wildfiregames.com/D2788 This was SVN commit r23926. |
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| .. | ||
| tests | ||
| Atlas.cpp | ||
| Atlas.h | ||
| CmdLineArgs.cpp | ||
| CmdLineArgs.h | ||
| Config.cpp | ||
| Config.h | ||
| GameSetup.cpp | ||
| GameSetup.h | ||
| HWDetect.cpp | ||
| HWDetect.h | ||
| Paths.cpp | ||
| Paths.h | ||