..
CmpPtr.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
CmpPtr.h
Replace use of safe bool by explicit bool operator.
2015-01-25 03:11:24 +00:00
Component.h
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
ComponentManager.cpp
Mass rename CxPrivate to CmptPrivate.
2020-11-13 16:44:15 +00:00
ComponentManager.h
Mass rename CxPrivate to CmptPrivate.
2020-11-13 16:44:15 +00:00
ComponentManagerSerialization.cpp
Check only that the destruction queue contains no non-local entity when serializing the game state.
2019-09-07 14:41:53 +00:00
Components.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
ComponentTest.h
Update precompiled headers to improve build times.
2019-05-26 07:21:12 +00:00
DynamicSubscription.cpp
Convert debug_printf to take UTF-8 strings instead of wchar_t.
2015-02-14 01:45:13 +00:00
DynamicSubscription.h
Mark a few functions const.
2017-07-29 23:26:44 +00:00
Entity.h
Replace deprecated jsval with JS::Value.
2017-08-28 10:27:36 +00:00
EntityMap.h
Revert b56f7f39d4 as it triggers an assertion failure.
2019-01-05 22:38:00 +00:00
IComponent.cpp
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
IComponent.h
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
Interface.h
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
InterfaceScripted.h
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
LocalTurnManager.cpp
Add an interface for Reinforcement Learning.
2020-08-01 10:52:59 +00:00
LocalTurnManager.h
Add an interface for Reinforcement Learning.
2020-08-01 10:52:59 +00:00
Message.h
Remove DefPersistentRooted and unneeded includes.
2020-11-12 08:24:30 +00:00
ParamNode.cpp
Wrap JSAutoRequest and replace usage of JSContext* with the wrapper.
2020-11-13 13:18:22 +00:00
ParamNode.h
Wrap JSAutoRequest and replace usage of JSContext* with the wrapper.
2020-11-13 13:18:22 +00:00
ReplayTurnManager.cpp
Wrap JSAutoRequest and replace usage of JSContext* with the wrapper.
2020-11-13 13:18:22 +00:00
ReplayTurnManager.h
Remove counterproductive lowercasing of GUI ScriptEvent names, refs #127 .
2020-01-15 16:00:37 +00:00
SimContext.cpp
Simulation context cleanup, refs #3991 , #3168 .
2016-05-19 19:42:07 +00:00
SimContext.h
Simulation context cleanup, refs #3991 , #3168 .
2016-05-19 19:42:07 +00:00
TurnManager.cpp
Wrap JSAutoRequest and replace usage of JSContext* with the wrapper.
2020-11-13 13:18:22 +00:00
TurnManager.h
Add an interface for Reinforcement Learning.
2020-08-01 10:52:59 +00:00