0ad/binaries/data/mods/public/simulation/components
fatherbushido a673a330a5 Fixes a typo in 8c6944f58f.
This was SVN commit r18709.
2016-09-06 13:14:51 +00:00
..
interfaces Fixes a typo in 8c6944f58f. 2016-09-06 13:14:51 +00:00
tests Adds Capturable component tests. Fixes a message. Thanks elexis and sanderd17 for the remarks. Fixes #4149. 2016-09-05 20:02:33 +00:00
AIInterface.js ai cleanup, mainly var -> let 2016-05-29 12:26:41 +00:00
AIProxy.js make the ai use allied dropsites when shared, fixes #4085 2016-07-10 17:44:48 +00:00
AlertRaiser.js Fix lineendings of JS simulation components. 2016-06-24 12:23:39 +00:00
Armour.js Code cleanup. 2015-06-16 14:35:16 +00:00
Attack.js Deal ranged damage even if the attacker dies. Patch by LeanderH. Fixes #3610. 2016-08-22 01:00:57 +00:00
AttackDetection.js Deal ranged damage even if the attacker dies. Patch by LeanderH. Fixes #3610. 2016-08-22 01:00:57 +00:00
AuraManager.js remove some unused var 2016-05-12 17:42:27 +00:00
Auras.js remove a useless leftover var 2016-06-24 18:03:19 +00:00
Barter.js Barter component cleanup. Replace deprecated for-each. 2016-03-21 00:45:32 +00:00
BattleDetection.js Some JS component cleanup. 2015-11-28 08:27:38 +00:00
Builder.js another bunch of cleanup (mainly missing semicolon) signaled by jshint 2015-09-19 12:50:48 +00:00
BuildingAI.js Add GetPlayersByDiplomacy to cmpPlayer. 2016-08-27 15:28:02 +00:00
BuildRestrictions.js Disable building most structures in unconnected territory. Fixes #3526 2016-04-18 07:00:22 +00:00
Capturable.js Adds Capturable component tests. Fixes a message. Thanks elexis and sanderd17 for the remarks. Fixes #4149. 2016-09-05 20:02:33 +00:00
CeasefireManager.js Prevent leaking internal data in cmpPlayer. 2016-08-27 15:27:44 +00:00
Cost.js Reverts e38665d7a6 (excepting the buildtime part of iberian and macedonian fortress templates) as #3818 must be fixed in a cleaner way. Fixes a typo. Refs #3818. 2016-08-25 10:44:19 +00:00
Damage.js Remove cmpPlayerManager.GetAllPlayerEntities() which leaked internal data. 2016-08-27 15:26:23 +00:00
DataTemplateManager.js Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909. Disable serialisation of technology templates. Refs #3834 2016-04-27 08:25:47 +00:00
EndGameManager.js Win and defeat cleanup, fixes #4013. 2016-06-26 04:40:50 +00:00
EntityLimits.js another bunch of cleanup (mainly missing semicolon) signaled by jshint 2015-09-19 12:50:48 +00:00
Fogging.js allow trade with mirage markets, fixes #3894 2016-05-14 12:27:48 +00:00
Formation.js add some missing semicolon 2015-09-21 21:08:58 +00:00
FormationAttack.js
Foundation.js Fix building of fields + update tests to make sure this doesn't happen again. Refs #4121 2016-08-02 11:54:18 +00:00
GarrisonHolder.js Allow simulation to set the actor variant selection, and use it for the garrison flag. Fixes #3952 Refs #2679, #3983 2016-05-30 14:07:48 +00:00
Gate.js Add GetPlayersByDiplomacy to cmpPlayer. 2016-08-27 15:28:02 +00:00
Guard.js
GuiInterface.js The repair button is expected to work with construction sites. 2016-07-30 23:52:09 +00:00
Heal.js Fix missing this-reference in 9d20881ef4 and update gamesetup following a874b3c1c3. 2016-07-07 00:10:26 +00:00
Health.js Delete command improvements and bugfixes. 2016-07-05 01:17:07 +00:00
Identity.js Updates Identity classes and visible classes documentation. Cleans inconsistencies (identation, some classes were sometimes in Classes and other times in VisibleClasses, adds missing class for javelinist cavalry hero, removes Camel classes from traders and seleucid cavalry, removes unused and misleading Light, Medium, Heavy classes). Comments by Sanderd17, elexis and s0600204. Refs #4147 2016-08-21 09:03:00 +00:00
Loot.js
Looter.js Distribute XP per hit. Fixes #3889 2016-04-17 17:52:22 +00:00
Market.js allow trade with mirage markets, fixes #3894 2016-05-14 12:27:48 +00:00
Mirage.js allow trade with mirage markets, fixes #3894 2016-05-14 12:27:48 +00:00
MotionBall.js
Pack.js Upgrade component cleanup, refs #2706. 2016-07-03 01:50:55 +00:00
Player.js Add GetPlayersByDiplomacy to cmpPlayer. 2016-08-27 15:28:02 +00:00
PlayerManager.js Remove cmpPlayerManager.GetAllPlayerEntities() which leaked internal data. 2016-08-27 15:26:23 +00:00
ProductionQueue.js Clean up some code-style issues reported by leper 2016-06-16 14:51:12 +00:00
Promotion.js Don't resurrect dead units when trying to promoting them while they die. Patch by karamel, fixes #3544. 2015-12-13 18:09:56 +00:00
RallyPoint.js Revert ba071f8b4e as it is unsafe for serialization 2016-05-29 14:51:15 +00:00
Repairable.js Repairrate cleanup. Refs #3395, patch by bb. 2015-12-31 15:20:12 +00:00
ResourceDropsite.js make the ai use allied dropsites when shared, fixes #4085 2016-07-10 17:44:48 +00:00
ResourceGatherer.js drop resources before switching to next queued order, fixes #1670 2015-12-20 21:30:34 +00:00
ResourceSupply.js Optimize PerformGather in ResourceGatherer.js after the Tracelogger revelead it was a performance hotspot. Should be about twice as fast. 2015-11-14 12:26:33 +00:00
ResourceTrickle.js another bunch of cleanup (mainly missing semicolon) signaled by jshint 2015-09-19 12:50:48 +00:00
Settlement.js
SkirmishReplacer.js Null serialization functions for some components without dynamic state. 2015-11-28 08:27:41 +00:00
Sound.js Add some structure to the voice files. Use the structure in the templates to enable parameters. Resample the voices to be mono/positional. Patch by karamel. Fixes #3220 2015-05-26 12:25:10 +00:00
StatisticsTracker.js Capture statistics summary. Patch by maveric and Imarok, fixes #3216. 2016-06-17 02:27:11 +00:00
StatusBars.js Change an Object into a Map, this should stop the deserializer of reordering the keys in some cases and stop an OOS on rejoining. Refs #3375 2016-03-22 20:57:27 +00:00
TechnologyManager.js Fix issue with undefined newValue while origValue is defined. 2016-05-29 18:10:57 +00:00
TerritoryDecay.js Fix territory not being updated when diplomacy changes. Fixes #3891 2016-04-09 19:57:34 +00:00
Timer.js some simulation cleanup 2015-11-28 11:43:14 +00:00
Trader.js Trader cleanup. 2016-06-16 20:54:31 +00:00
TrainingRestrictions.js Null serialization functions for some components without dynamic state. 2015-11-28 08:27:41 +00:00
Trigger.js Properly handle wonder victory messages after a player has won. 2016-07-13 06:51:59 +00:00
TriggerPoint.js Change trigger initialisation as it's not compatible with multiple trigger files (functions would overwrite each other) 2014-06-23 15:55:07 +00:00
UnitAI.js Add GetPlayersByDiplomacy to cmpPlayer. 2016-08-27 15:28:02 +00:00
UnitMotionFlying.js another bunch of cleanup (mainly missing semicolon) signaled by jshint 2015-09-19 12:50:48 +00:00
Upgrade.js Upgrade component cleanup, refs #2706. 2016-07-03 01:50:55 +00:00
ValueModificationManager.js Null serialization functions for some components without dynamic state. 2015-11-28 08:27:41 +00:00
Visibility.js Revert a wrongly committed WIP change. 2015-09-18 19:54:19 +00:00
WallPiece.js Null serialization functions for some components without dynamic state. 2015-11-28 08:27:41 +00:00
WallSet.js
Wonder.js Wonder mode cleanup. 2016-06-17 14:24:30 +00:00