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interfaces
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Fixes a typo in 8c6944f58f.
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2016-09-06 13:14:51 +00:00 |
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tests
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Adds Capturable component tests. Fixes a message. Thanks elexis and sanderd17 for the remarks. Fixes #4149.
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2016-09-05 20:02:33 +00:00 |
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AIInterface.js
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ai cleanup, mainly var -> let
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2016-05-29 12:26:41 +00:00 |
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AIProxy.js
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make the ai use allied dropsites when shared, fixes #4085
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2016-07-10 17:44:48 +00:00 |
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AlertRaiser.js
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Fix lineendings of JS simulation components.
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2016-06-24 12:23:39 +00:00 |
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Armour.js
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Code cleanup.
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2015-06-16 14:35:16 +00:00 |
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Attack.js
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Deal ranged damage even if the attacker dies. Patch by LeanderH. Fixes #3610.
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2016-08-22 01:00:57 +00:00 |
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AttackDetection.js
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Deal ranged damage even if the attacker dies. Patch by LeanderH. Fixes #3610.
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2016-08-22 01:00:57 +00:00 |
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AuraManager.js
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remove some unused var
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2016-05-12 17:42:27 +00:00 |
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Auras.js
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remove a useless leftover var
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2016-06-24 18:03:19 +00:00 |
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Barter.js
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Barter component cleanup. Replace deprecated for-each.
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2016-03-21 00:45:32 +00:00 |
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BattleDetection.js
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Some JS component cleanup.
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2015-11-28 08:27:38 +00:00 |
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Builder.js
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another bunch of cleanup (mainly missing semicolon) signaled by jshint
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2015-09-19 12:50:48 +00:00 |
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BuildingAI.js
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Add GetPlayersByDiplomacy to cmpPlayer.
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2016-08-27 15:28:02 +00:00 |
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BuildRestrictions.js
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Disable building most structures in unconnected territory. Fixes #3526
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2016-04-18 07:00:22 +00:00 |
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Capturable.js
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Adds Capturable component tests. Fixes a message. Thanks elexis and sanderd17 for the remarks. Fixes #4149.
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2016-09-05 20:02:33 +00:00 |
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CeasefireManager.js
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Prevent leaking internal data in cmpPlayer.
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2016-08-27 15:27:44 +00:00 |
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Cost.js
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Reverts e38665d7a6 (excepting the buildtime part of iberian and macedonian fortress templates) as #3818 must be fixed in a cleaner way. Fixes a typo. Refs #3818.
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2016-08-25 10:44:19 +00:00 |
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Damage.js
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Remove cmpPlayerManager.GetAllPlayerEntities() which leaked internal data.
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2016-08-27 15:26:23 +00:00 |
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DataTemplateManager.js
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Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function. Fixes #3909. Disable serialisation of technology templates. Refs #3834
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2016-04-27 08:25:47 +00:00 |
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EndGameManager.js
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Win and defeat cleanup, fixes #4013.
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2016-06-26 04:40:50 +00:00 |
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EntityLimits.js
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another bunch of cleanup (mainly missing semicolon) signaled by jshint
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2015-09-19 12:50:48 +00:00 |
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Fogging.js
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allow trade with mirage markets, fixes #3894
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2016-05-14 12:27:48 +00:00 |
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Formation.js
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add some missing semicolon
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2015-09-21 21:08:58 +00:00 |
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FormationAttack.js
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Foundation.js
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Fix building of fields + update tests to make sure this doesn't happen again. Refs #4121
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2016-08-02 11:54:18 +00:00 |
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GarrisonHolder.js
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Allow simulation to set the actor variant selection, and use it for the garrison flag. Fixes #3952 Refs #2679, #3983
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2016-05-30 14:07:48 +00:00 |
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Gate.js
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Add GetPlayersByDiplomacy to cmpPlayer.
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2016-08-27 15:28:02 +00:00 |
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Guard.js
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GuiInterface.js
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The repair button is expected to work with construction sites.
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2016-07-30 23:52:09 +00:00 |
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Heal.js
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Fix missing this-reference in 9d20881ef4 and update gamesetup following a874b3c1c3.
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2016-07-07 00:10:26 +00:00 |
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Health.js
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Delete command improvements and bugfixes.
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2016-07-05 01:17:07 +00:00 |
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Identity.js
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Updates Identity classes and visible classes documentation. Cleans inconsistencies (identation, some classes were sometimes in Classes and other times in VisibleClasses, adds missing class for javelinist cavalry hero, removes Camel classes from traders and seleucid cavalry, removes unused and misleading Light, Medium, Heavy classes). Comments by Sanderd17, elexis and s0600204. Refs #4147
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2016-08-21 09:03:00 +00:00 |
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Loot.js
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Looter.js
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Distribute XP per hit. Fixes #3889
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2016-04-17 17:52:22 +00:00 |
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Market.js
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allow trade with mirage markets, fixes #3894
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2016-05-14 12:27:48 +00:00 |
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Mirage.js
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allow trade with mirage markets, fixes #3894
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2016-05-14 12:27:48 +00:00 |
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MotionBall.js
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Pack.js
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Upgrade component cleanup, refs #2706.
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2016-07-03 01:50:55 +00:00 |
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Player.js
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Add GetPlayersByDiplomacy to cmpPlayer.
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2016-08-27 15:28:02 +00:00 |
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PlayerManager.js
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Remove cmpPlayerManager.GetAllPlayerEntities() which leaked internal data.
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2016-08-27 15:26:23 +00:00 |
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ProductionQueue.js
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Clean up some code-style issues reported by leper
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2016-06-16 14:51:12 +00:00 |
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Promotion.js
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Don't resurrect dead units when trying to promoting them while they die. Patch by karamel, fixes #3544.
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2015-12-13 18:09:56 +00:00 |
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RallyPoint.js
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Revert ba071f8b4e as it is unsafe for serialization
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2016-05-29 14:51:15 +00:00 |
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Repairable.js
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Repairrate cleanup. Refs #3395, patch by bb.
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2015-12-31 15:20:12 +00:00 |
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ResourceDropsite.js
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make the ai use allied dropsites when shared, fixes #4085
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2016-07-10 17:44:48 +00:00 |
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ResourceGatherer.js
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drop resources before switching to next queued order, fixes #1670
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2015-12-20 21:30:34 +00:00 |
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ResourceSupply.js
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Optimize PerformGather in ResourceGatherer.js after the Tracelogger revelead it was a performance hotspot. Should be about twice as fast.
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2015-11-14 12:26:33 +00:00 |
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ResourceTrickle.js
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another bunch of cleanup (mainly missing semicolon) signaled by jshint
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2015-09-19 12:50:48 +00:00 |
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Settlement.js
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SkirmishReplacer.js
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Null serialization functions for some components without dynamic state.
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2015-11-28 08:27:41 +00:00 |
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Sound.js
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Add some structure to the voice files. Use the structure in the templates to enable parameters. Resample the voices to be mono/positional. Patch by karamel. Fixes #3220
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2015-05-26 12:25:10 +00:00 |
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StatisticsTracker.js
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Capture statistics summary. Patch by maveric and Imarok, fixes #3216.
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2016-06-17 02:27:11 +00:00 |
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StatusBars.js
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Change an Object into a Map, this should stop the deserializer of reordering the keys in some cases and stop an OOS on rejoining. Refs #3375
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2016-03-22 20:57:27 +00:00 |
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TechnologyManager.js
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Fix issue with undefined newValue while origValue is defined.
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2016-05-29 18:10:57 +00:00 |
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TerritoryDecay.js
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Fix territory not being updated when diplomacy changes. Fixes #3891
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2016-04-09 19:57:34 +00:00 |
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Timer.js
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some simulation cleanup
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2015-11-28 11:43:14 +00:00 |
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Trader.js
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Trader cleanup.
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2016-06-16 20:54:31 +00:00 |
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TrainingRestrictions.js
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Null serialization functions for some components without dynamic state.
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2015-11-28 08:27:41 +00:00 |
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Trigger.js
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Properly handle wonder victory messages after a player has won.
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2016-07-13 06:51:59 +00:00 |
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TriggerPoint.js
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Change trigger initialisation as it's not compatible with multiple trigger files (functions would overwrite each other)
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2014-06-23 15:55:07 +00:00 |
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UnitAI.js
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Add GetPlayersByDiplomacy to cmpPlayer.
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2016-08-27 15:28:02 +00:00 |
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UnitMotionFlying.js
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another bunch of cleanup (mainly missing semicolon) signaled by jshint
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2015-09-19 12:50:48 +00:00 |
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Upgrade.js
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Upgrade component cleanup, refs #2706.
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2016-07-03 01:50:55 +00:00 |
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ValueModificationManager.js
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Null serialization functions for some components without dynamic state.
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2015-11-28 08:27:41 +00:00 |
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Visibility.js
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Revert a wrongly committed WIP change.
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2015-09-18 19:54:19 +00:00 |
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WallPiece.js
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Null serialization functions for some components without dynamic state.
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2015-11-28 08:27:41 +00:00 |
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WallSet.js
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Wonder.js
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Wonder mode cleanup.
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2016-06-17 14:24:30 +00:00 |