0ad/source/simulation2/scripting
vladislavbelov af567560b8 Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one.
Patch By: sera
Differential Revision: https://code.wildfiregames.com/D4223
This was SVN commit r26023.
2021-11-29 12:10:41 +00:00
..
EngineScriptConversions.cpp Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one. 2021-11-29 12:10:41 +00:00
JSInterface_Simulation.cpp Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
JSInterface_Simulation.h Refactor all usage of RegisterFunction to ScriptFunction::Register 2021-03-02 20:01:14 +00:00
MessageTypeConversions.cpp Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
ScriptComponent.cpp Fix atlas crash with RM capture the relic. 2021-06-07 18:48:16 +00:00
ScriptComponent.h Don't include ComponentManager.h in ScriptComponent 2021-05-16 15:12:39 +00:00