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https://gitea.wildfiregames.com/0ad/0ad
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Delete CGUI::UpdateObjects and don't recreate the entire object hierarchy by recursing through the existing one each time when inserting one GUI Object. Change CGUI::AddObject to only insert the one relevant pointer into the map hierarchy, return success value and delete the child upon failed insertion in the caller instead of leaking it. Defer GUIM_LOAD and UpdateCachedSize recursion until all XML files linked in the page XML file were loaded. Delete related ERROR_TYPE NameAmbiguity, ObjectNeedsName, and unrelated JSOpenFailed and in consistency with the rest, do the LOGERROR in the scope where the error occurs. Delete ERROR_TYPE InvalidSetting from |
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| binaries | ||
| build | ||
| docs | ||
| libraries | ||
| source | ||
| .arcconfig | ||
| .arclint | ||
| .coafile | ||
| .gitattributes | ||
| LICENSE.txt | ||
| license_dbghelp.txt | ||
| license_gpl-2.0.txt | ||
| license_lgpl-2.1.txt | ||
| license_mit.txt | ||
| README.txt | ||
0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors