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remove ONCE(ScriptingInit) constructs, replace with direct call from GameSetup revised GameSetup's InitScripting (organize into groups) JSCollection: remove #define of two concrete collection types (made typedef, moved to their respective entity.h and player.h) This was SVN commit r5871. |
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| .. | ||
| AllNetMessages.h | ||
| Client.cpp | ||
| Client.h | ||
| JSEvents.h | ||
| NetLog.cpp | ||
| NetLog.h | ||
| NetMessage.cpp | ||
| NetMessage.h | ||
| Network.cpp | ||
| Network.h | ||
| NetworkInternal.h | ||
| NMTCreator.h | ||
| Serialization.h | ||
| Server.cpp | ||
| Server.h | ||
| ServerSession.cpp | ||
| ServerSession.h | ||
| ServerSocket.cpp | ||
| Session.cpp | ||
| Session.h | ||
| SessionManager.cpp | ||
| SessionManager.h | ||
| SocketBase.cpp | ||
| SocketBase.h | ||
| StreamSocket.cpp | ||
| StreamSocket.h | ||
| StringConverters.h | ||