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remove ONCE(ScriptingInit) constructs, replace with direct call from GameSetup revised GameSetup's InitScripting (organize into groups) JSCollection: remove #define of two concrete collection types (made typedef, moved to their respective entity.h and player.h) This was SVN commit r5871. |
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| .. | ||
| collada | ||
| dcdt/se | ||
| graphics | ||
| gui | ||
| i18n | ||
| lib | ||
| maths | ||
| network | ||
| pch | ||
| ps | ||
| renderer | ||
| scripting | ||
| simulation | ||
| sound | ||
| tools | ||
| main.cpp | ||
| test_setup.cpp | ||