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Up to now `eslint-plugin-brace-rules` was used to enforce a common brace style for JavaScript code. This plugin was however updated the last time over 9 years ago and will be incompatible with ESLint v10, as that [removes `context.getSourceCode()`][1], the plugin relies on. To keep the eslint config working with ESLint v10, this replaces `eslint-plugin-brace-rules` with the [`@stylistic/brace-style`][2] rule from `@stylistic/eslint-plugin`, a package we already use. While `@stylistic/brace-style` doesn't offer an option to format braces in exactly the same way as before, the "allman" style seems to be the one closest to the existing code. [1]: https://eslint.org/blog/2025/11/eslint-v10.0.0-alpha.0-released/#removed-deprecated-rule-context-members [2]: https://eslint.style/rules/brace-style
27 lines
831 B
JavaScript
27 lines
831 B
JavaScript
import { initUserReport, updateUserReportStatus } from "gui/pregame/userreport/userreport.js";
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import { MainMenuPage } from "gui/pregame/MainMenuPage.js";
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import { mainMenuItems } from "gui/pregame/MainMenuItems.js";
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import { projectInformation, communityButtons } from "gui/pregame/ProjectInformation.js";
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import { backgrounds } from "gui/pregame/backgrounds/background.js";
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export let getHotloadData;
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export function init(data, hotloadData)
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{
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initUserReport();
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Engine.GetGUIObjectByName("userReport").onTick = updateUserReportStatus;
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return new Promise(closePageCallback =>
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{
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const mainMenuPage = new MainMenuPage(
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closePageCallback,
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data,
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hotloadData,
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mainMenuItems,
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Object.values(backgrounds),
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projectInformation,
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communityButtons);
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getHotloadData = () => mainMenuPage.getHotloadData();
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});
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}
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