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Up to now `eslint-plugin-brace-rules` was used to enforce a common brace style for JavaScript code. This plugin was however updated the last time over 9 years ago and will be incompatible with ESLint v10, as that [removes `context.getSourceCode()`][1], the plugin relies on. To keep the eslint config working with ESLint v10, this replaces `eslint-plugin-brace-rules` with the [`@stylistic/brace-style`][2] rule from `@stylistic/eslint-plugin`, a package we already use. While `@stylistic/brace-style` doesn't offer an option to format braces in exactly the same way as before, the "allman" style seems to be the one closest to the existing code. [1]: https://eslint.org/blog/2025/11/eslint-v10.0.0-alpha.0-released/#removed-deprecated-rule-context-members [2]: https://eslint.style/rules/brace-style
70 lines
2 KiB
JavaScript
70 lines
2 KiB
JavaScript
/**
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*
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*/
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class HotkeyMetadata
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{
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constructor()
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{
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this.DEFAULT_CATEGORY = "other";
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this.categories = {};
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this.hotkeys = {};
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this.parseSpec();
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}
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parseSpec()
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{
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const files = this.getFiles();
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let hotkey_i = 0;
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const categories = {
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[this.DEFAULT_CATEGORY]: {
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"name": translate(this.DefaultCategoryString),
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"desc": translate(this.DefaultCategoryString),
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}
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};
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for (const file of files)
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{
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const data = Engine.ReadJSONFile(file);
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if (data.categories)
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for (const cat in data.categories)
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categories[cat] = data.categories[cat];
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if (data.hotkeys)
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for (const hotkey in data.hotkeys)
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{
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this.hotkeys[hotkey] = data.hotkeys[hotkey];
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this.hotkeys[hotkey].order = hotkey_i++;
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this.hotkeys[hotkey].categories = data.hotkeys[hotkey].categories || [this.DEFAULT_CATEGORY];
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}
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if (data.mapped_hotkeys)
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for (const cat in data.mapped_hotkeys)
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for (const hotkey in data.mapped_hotkeys[cat])
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{
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if (data.mapped_hotkeys[cat][hotkey].categories)
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warn("Categories will be overwritten for mapped hotkey " + hotkey);
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this.hotkeys[hotkey] = data.mapped_hotkeys[cat][hotkey];
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this.hotkeys[hotkey].order = hotkey_i++;
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this.hotkeys[hotkey].categories = [cat];
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}
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}
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// Sort categories (JS objects are (in this case) sorted by insertion order).
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this.categories = {};
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const keys = Object.keys(categories).sort((a, b) =>
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{
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if (a === this.DEFAULT_CATEGORY || b === this.DEFAULT_CATEGORY)
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return a === this.DEFAULT_CATEGORY ? 1 : -1;
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if (categories[a].order === undefined || categories[b].order === undefined)
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return categories[a].order === undefined ? -1 : 1; // Likely to keep alphabetical order.
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return categories[a].order - categories[b].order;
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});
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for (const key of keys)
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this.categories[key] = categories[key];
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// TODO: validate that categories exist.
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}
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getFiles()
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{
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return Engine.ListDirectoryFiles("gui/hotkeys/spec/", "*.json");
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}
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}
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HotkeyMetadata.prototype.DefaultCategoryString = markForTranslation("Other Hotkeys");
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