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https://gitea.wildfiregames.com/0ad/0ad
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Up to now `eslint-plugin-brace-rules` was used to enforce a common brace style for JavaScript code. This plugin was however updated the last time over 9 years ago and will be incompatible with ESLint v10, as that [removes `context.getSourceCode()`][1], the plugin relies on. To keep the eslint config working with ESLint v10, this replaces `eslint-plugin-brace-rules` with the [`@stylistic/brace-style`][2] rule from `@stylistic/eslint-plugin`, a package we already use. While `@stylistic/brace-style` doesn't offer an option to format braces in exactly the same way as before, the "allman" style seems to be the one closest to the existing code. [1]: https://eslint.org/blog/2025/11/eslint-v10.0.0-alpha.0-released/#removed-deprecated-rule-context-members [2]: https://eslint.style/rules/brace-style
73 lines
2.6 KiB
JavaScript
73 lines
2.6 KiB
JavaScript
/**
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* The campaign setup page shows you the list of available campaigns,
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* some information about them, and lets you start a new one.
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*/
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class CampaignSetupPage extends AutoWatcher
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{
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constructor()
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{
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super("render");
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this.selectedIndex = -1;
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this.templates = CampaignTemplate.getAvailableTemplates();
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Engine.GetGUIObjectByName("mainMenuButton").onPress = () => Engine.SwitchGuiPage("page_pregame.xml");
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Engine.GetGUIObjectByName("startCampButton").onPress = () => Engine.OpenChildPage("campaigns/new_modal/page.xml", this.selectedTemplate);
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this.campaignSelection = Engine.GetGUIObjectByName("campaignSelection");
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this.campaignSelection.onMouseLeftDoubleClickItem = () =>
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{
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if (this.selectedIndex === -1)
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return;
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Engine.OpenChildPage("campaigns/new_modal/page.xml", this.selectedTemplate);
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};
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this.campaignSelection.onSelectionChange = () =>
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{
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this.selectedIndex = this.campaignSelection.selected;
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if (this.selectedIndex !== -1)
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this.selectedTemplate = this.templates[this.selectedIndex];
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else
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this.selectedTemplate = null;
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};
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this._ready = true;
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}
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displayCampaignDetails()
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{
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Engine.GetGUIObjectByName("startCampButton").enabled = this.selectedIndex !== -1;
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if (!this.selectedTemplate)
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{
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Engine.GetGUIObjectByName("campaignTitle").caption = translate("No campaign selected.");
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Engine.GetGUIObjectByName("campaignDesc").caption = "";
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Engine.GetGUIObjectByName("campaignImage").sprite = "cropped:" + 400/512 + "," + 300/512 + ":session/icons/mappreview/nopreview.png";
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return;
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}
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Engine.GetGUIObjectByName("campaignTitle").caption = translateWithContext("Campaign Template", this.selectedTemplate.Name);
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Engine.GetGUIObjectByName("campaignDesc").caption = translateWithContext("Campaign Template", this.selectedTemplate.Description);
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if ('Image' in this.selectedTemplate)
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Engine.GetGUIObjectByName("campaignImage").sprite = "stretched:" + this.selectedTemplate.Image;
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else
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Engine.GetGUIObjectByName("campaignImage").sprite = "cropped:" + 400/512 + "," + 300/512 + ":session/icons/mappreview/nopreview.png";
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}
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render()
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{
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this.displayCampaignDetails();
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Engine.GetGUIObjectByName("campaignSelection").list_name = this.templates.map((camp) => translateWithContext("Campaign Template", camp.Name));
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// COList needs these changed last or crashes.
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Engine.GetGUIObjectByName("campaignSelection").list = this.templates.map((camp) => camp.identifier) || [];
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Engine.GetGUIObjectByName("campaignSelection").list_data = this.templates.map((camp) => camp.identifier) || [];
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}
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}
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var g_CampaignSetupPage;
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function init()
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{
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g_CampaignSetupPage = new CampaignSetupPage();
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}
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