| .. |
|
heightmap
|
rmgen: var -> let -> const
|
2024-02-17 11:13:52 +00:00 |
|
rmbiome
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
rmgen
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
rmgen-common
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
rmgen2
|
Steadily increase strongholds size with team size
|
2025-09-07 16:29:17 +02:00 |
|
tests
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
aegean_sea.js
|
Load map scripts as modules
|
2025-06-14 09:10:47 +02:00 |
|
aegean_sea.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
african_plains.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
african_plains.json
|
add placement options for many maps
|
2024-10-23 18:37:35 +02:00 |
|
alpine_lakes.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
alpine_lakes.json
|
add placement options for many maps
|
2024-10-23 18:37:35 +02:00 |
|
alpine_valley.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
alpine_valley.json
|
Biomes for alpine_lakes and alpine_valley
|
2024-06-02 17:08:28 +00:00 |
|
ambush.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
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ambush.json
|
radial -> circle, line-> groupedLines, add river option
|
2024-10-23 18:37:35 +02:00 |
|
anatolian_plateau.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
anatolian_plateau.json
|
add placement options for many maps
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2024-10-23 18:37:35 +02:00 |
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archipelago.js
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Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
archipelago.json
|
add placement options for many maps
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2024-10-23 18:37:35 +02:00 |
|
archipelago_biome_tweaks.json
|
Missing tileclass in archipelago / fix fish on land.
|
2021-11-17 07:20:18 +00:00 |
|
arctic_summer.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
arctic_summer.json
|
add placement options for many maps
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2024-10-23 18:37:35 +02:00 |
|
ardennes_forest.js
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Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
ardennes_forest.json
|
add placement options for many maps
|
2024-10-23 18:37:35 +02:00 |
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atlas_mountains.js
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Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
atlas_mountains.json
|
add placement options for many maps
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2024-10-23 18:37:35 +02:00 |
|
bahrain.js
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Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
bahrain.json
|
Fix a bunch of spelling mistakes
|
2025-04-11 06:24:32 +02:00 |
|
bahrain.png
|
Bahrain random map, replicate of _kalis map in a68881dd0f.
|
2018-02-09 13:50:55 +00:00 |
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belgian_uplands.js
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Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
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belgian_uplands.json
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Convert InitAttributes disabled techs/templates & starting tech to triggers.
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2021-03-20 09:36:56 +00:00 |
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botswanan_haven.js
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Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
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botswanan_haven.json
|
add placement options for many maps
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2024-10-23 18:37:35 +02:00 |
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caledonian_meadows.js
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Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
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caledonian_meadows.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
cantabrian_highlands.js
|
Add stronghold placement to Cantabrian Highlands
|
2025-08-03 19:08:04 +02:00 |
|
cantabrian_highlands.json
|
Add stronghold placement to Cantabrian Highlands
|
2025-08-03 19:08:04 +02:00 |
|
canyon.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
canyon.json
|
Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3.
|
2018-01-25 04:44:26 +00:00 |
|
cappadocian_badlands.js
|
Rename Neareastern Badlands to Cappadocian Badlands
|
2025-12-27 15:49:44 +01:00 |
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cappadocian_badlands.json
|
Rename Neareastern Badlands to Cappadocian Badlands
|
2025-12-27 15:49:44 +01:00 |
|
coast_range.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
coast_range.json
|
Switch main branch to Release 28
|
2025-01-12 01:27:02 +01:00 |
|
continent.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
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continent.json
|
add placement options for many maps
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2024-10-23 18:37:35 +02:00 |
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corinthian_isthmus.js
|
Load map scripts as modules
|
2025-06-14 09:10:47 +02:00 |
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corinthian_isthmus.json
|
Map touchup: Corinthian isthmus
|
2021-06-04 17:08:10 +00:00 |
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corsica.js
|
adjust corsica vs sard
|
2025-11-01 15:16:48 +01:00 |
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corsica.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
cycladic_archipelago.js
|
Load map scripts as modules
|
2025-06-14 09:10:47 +02:00 |
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cycladic_archipelago.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
danubius.js
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
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danubius.json
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Landscape and Daytime gamesetup options for the Unknown, Danubius and Polar Sea, refs #4838.
|
2020-01-14 07:02:40 +00:00 |
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danubius_triggers.js
|
Gendered Civilians
|
2025-09-02 10:23:44 +02:00 |
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deep_forest.js
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Load map scripts as modules
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2025-06-14 09:10:47 +02:00 |
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deep_forest.json
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Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
dodecanese.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
dodecanese.json
|
Improve consistency in tutorial and random map texts.
|
2021-03-12 06:52:26 +00:00 |
|
elephantine.js
|
Remove isNomad from rmgen-common
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2025-07-13 20:29:54 +02:00 |
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elephantine.json
|
Bump version to alpha 24.
|
2018-12-26 11:28:37 +00:00 |
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elephantine.png
|
Elephantine random map script, refs #5040.
|
2018-02-23 05:41:35 +00:00 |
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elephantine_triggers.js
|
Gendered Civilians
|
2025-09-02 10:23:44 +02:00 |
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empire.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
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empire.json
|
Fix a bunch of spelling mistakes
|
2025-04-11 06:24:32 +02:00 |
|
english_channel.js
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Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
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english_channel.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
extinct_volcano.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
extinct_volcano.json
|
add placement options for many maps
|
2024-10-23 18:37:35 +02:00 |
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extinct_volcano_triggers.js
|
Fix eslint rule 'prefer-const' in maps/random
|
2025-05-10 12:40:32 +02:00 |
|
fields_of_meroe.js
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
fields_of_meroe.json
|
Improve consistency in tutorial and random map texts.
|
2021-03-12 06:52:26 +00:00 |
|
flood.js
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Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
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flood.json
|
[Maps] Add water level support to Flood
|
2023-12-28 20:22:48 +00:00 |
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flood_triggers.js
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
foothills.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
foothills.json
|
Switch main branch to Release 28
|
2025-01-12 01:27:02 +01:00 |
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fortress.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
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fortress.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
frontier.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
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frontier.json
|
radial -> circle, line-> groupedLines, add river option
|
2024-10-23 18:37:35 +02:00 |
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gear.js
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Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
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gear.json
|
Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3.
|
2018-01-25 04:44:26 +00:00 |
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guadalquivir_river.js
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
guadalquivir_river.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
gulf_of_bothnia.js
|
Load map scripts as modules
|
2025-06-14 09:10:47 +02:00 |
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gulf_of_bothnia.json
|
Update some MR map previews.
|
2021-06-13 14:56:16 +00:00 |
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harbor.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
harbor.json
|
Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3.
|
2018-01-25 04:44:26 +00:00 |
|
hellas.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
hellas.json
|
Fix a typo cit-states → city-states
|
2018-12-29 18:20:34 +00:00 |
|
hellas.png
|
Hellas random map script.
|
2018-02-16 20:26:42 +00:00 |
|
hellas_biomes.json
|
Move civ-specific templates to subfolders.
|
2020-11-19 10:20:25 +00:00 |
|
hells_pass.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
hells_pass.json
|
Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3.
|
2018-01-25 04:44:26 +00:00 |
|
hyrcanian_shores.js
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
hyrcanian_shores.json
|
Map touchup: hyrcanian shores
|
2021-06-04 16:21:59 +00:00 |
|
india.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
india.json
|
add placement options for many maps
|
2024-10-23 18:37:35 +02:00 |
|
island_stronghold.js
|
Remove isNomad from rmgen-common
|
2025-07-13 20:29:54 +02:00 |
|
island_stronghold.json
|
Replace missing biomes by the closest we now have.
|
2021-05-25 14:17:39 +00:00 |
|
islands.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
islands.json
|
Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3.
|
2018-01-25 04:44:26 +00:00 |
|
jebel_barkal.js
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
jebel_barkal.json
|
Improve consistency in tutorial and random map texts.
|
2021-03-12 06:52:26 +00:00 |
|
jebel_barkal.pmp
|
Fix Jebel barka's pmp file.
|
2021-01-18 13:02:38 +00:00 |
|
jebel_barkal_triggers.js
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
kerala.js
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
kerala.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
lake.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
lake.json
|
add placement options for many maps
|
2024-10-23 18:37:35 +02:00 |
|
land_grab.js
|
Remove isNomad from rmgen-common
|
2025-07-13 20:29:54 +02:00 |
|
land_grab.json
|
Update migration and rename the previous map "land grab"
|
2024-11-25 19:24:01 +01:00 |
|
latium.js
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
latium.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
LICENSE.txt
|
Lower Nubia random map, refs #5040.
|
2018-02-25 22:08:26 +00:00 |
|
lions_den.js
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
lions_den.json
|
Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3.
|
2018-01-25 04:44:26 +00:00 |
|
lorraine_plain.js
|
Load map scripts as modules
|
2025-06-14 09:10:47 +02:00 |
|
lorraine_plain.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
lower_nubia.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
lower_nubia.json
|
Bump version to alpha 24.
|
2018-12-26 11:28:37 +00:00 |
|
lower_nubia_heightmap.png
|
Pay missing file in the previous commit 9d681ff3e3 with a large pyramid, refs #5040.
|
2018-02-25 22:35:10 +00:00 |
|
lower_nubia_land_threshold.png
|
Lower Nubia random map, refs #5040.
|
2018-02-25 22:08:26 +00:00 |
|
lower_nubia_water_threshold.png
|
Lower Nubia random map, refs #5040.
|
2018-02-25 22:08:26 +00:00 |
|
mainland.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
mainland.json
|
add placement options for many maps
|
2024-10-23 18:37:35 +02:00 |
|
marmara.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
marmara.json
|
Fix a bunch of spelling mistakes
|
2025-04-11 06:24:32 +02:00 |
|
marmara.png
|
Marmara replica of _kalis version in a68881dd0f.
|
2018-02-09 11:31:29 +00:00 |
|
mediterranean.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
mediterranean.json
|
Fix a bunch of spelling mistakes
|
2025-04-11 06:24:32 +02:00 |
|
mediterranean.png
|
Mediterranean random map replica of _kali's map in 33e3e6c2ab, refs #5018, D957.
|
2018-02-08 22:49:08 +00:00 |
|
migration.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
migration.json
|
Switch main branch to Release 28
|
2025-01-12 01:27:02 +01:00 |
|
new_rms_test.js
|
Enable eslint rule 'require-yield'
|
2025-06-17 16:26:49 +02:00 |
|
new_rms_test.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
ngorongoro.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
ngorongoro.json
|
Ngorongoro replicate of _kali's map in a68881dd0f.
|
2018-02-09 16:34:13 +00:00 |
|
ngorongoro.png
|
Ngorongoro replicate of _kali's map in a68881dd0f.
|
2018-02-09 16:34:13 +00:00 |
|
northern_lights.js
|
Load map scripts as modules
|
2025-06-14 09:10:47 +02:00 |
|
northern_lights.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
oasis.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
oasis.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
persian_highlands.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
persian_highlands.json
|
add placement options for many maps
|
2024-10-23 18:37:35 +02:00 |
|
phoenician_levant.js
|
Load map scripts as modules
|
2025-06-14 09:10:47 +02:00 |
|
phoenician_levant.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
polar_sea.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
polar_sea.json
|
Convert InitAttributes disabled techs/templates & starting tech to triggers.
|
2021-03-20 09:36:56 +00:00 |
|
polar_sea_triggers.js
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
pompeii.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
pompeii.json
|
Pompeii random map script, largely based on _kalis map in c70975b116.
|
2018-02-09 15:35:49 +00:00 |
|
pompeii.png
|
Pompeii heightmap missing in 5acd064cb9, reported by Imarok.
|
2018-02-17 15:05:40 +00:00 |
|
pyrenean_sierra.js
|
Load map scripts as modules
|
2025-06-14 09:10:47 +02:00 |
|
pyrenean_sierra.json
|
Add a "Best for MP" filter for random maps
|
2021-05-31 13:44:02 +00:00 |
|
ratumacos.js
|
Make rmgen2 modules
|
2025-06-19 19:07:08 +02:00 |
|
ratumacos.json
|
Ratumacos / Rouen replica of _kalis map in a68881dd0f.
|
2018-02-09 10:17:06 +00:00 |
|
ratumacos.png
|
Ratumacos / Rouen replica of _kalis map in a68881dd0f.
|
2018-02-09 10:17:06 +00:00 |
|
red_sea.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
red_sea.json
|
Red Sea random map replica, based on the original map by _kali created in 33e3e6c2ab deleted in f5375cbcb9, refs #4816, #5018, D957.
|
2018-02-07 03:18:21 +00:00 |
|
red_sea.png
|
Revert unintentionally overwritten red sea heightmap in 5acd064cb9.
|
2018-02-10 12:40:10 +00:00 |
|
rhine_marshlands.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
rhine_marshlands.json
|
add placement options for many maps
|
2024-10-23 18:37:35 +02:00 |
|
river_archipelago.js
|
Increase home island size on River Archipelago
|
2025-12-09 18:49:34 +01:00 |
|
river_archipelago.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
rivers.js
|
Use @stylistic/brace-style for eslint
|
2026-01-12 21:33:52 +01:00 |
|
rivers.json
|
Add a "Best for MP" filter for random maps
|
2021-05-31 13:44:02 +00:00 |
|
saharan_oases.js
|
Return objects from placement-functions
|
2025-08-03 19:08:04 +02:00 |
|
saharan_oases.json
|
Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
|
2018-01-19 02:21:32 +00:00 |
|
sahel.js
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Return objects from placement-functions
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2025-08-03 19:08:04 +02:00 |
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sahel.json
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add placement options for many maps
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2024-10-23 18:37:35 +02:00 |
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sahel_watering_holes.js
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Return objects from placement-functions
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2025-08-03 19:08:04 +02:00 |
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sahel_watering_holes.json
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Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
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2018-01-19 02:21:32 +00:00 |
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schwarzwald.js
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Load map scripts as modules
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2025-06-14 09:10:47 +02:00 |
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schwarzwald.json
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Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
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2018-01-19 02:21:32 +00:00 |
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scythian_rivulet.js
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Return objects from placement-functions
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2025-08-03 19:08:04 +02:00 |
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scythian_rivulet.json
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Bump version to alpha 24.
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2018-12-26 11:28:37 +00:00 |
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snowflake_searocks.js
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Return objects from placement-functions
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2025-08-03 19:08:04 +02:00 |
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snowflake_searocks.json
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Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3.
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2018-01-25 04:44:26 +00:00 |
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stronghold.js
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Return objects from placement-functions
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2025-08-03 19:08:04 +02:00 |
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stronghold.json
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Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3.
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2018-01-25 04:44:26 +00:00 |
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survivalofthefittest.js
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Gendered Civilians
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2025-09-02 10:23:44 +02:00 |
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survivalofthefittest.json
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Gendered Civilians
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2025-09-02 10:23:44 +02:00 |
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survivalofthefittest_triggers.js
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Disable Han stockades in Survival of the Fittest
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2026-03-03 11:24:59 +01:00 |
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syria.js
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Return objects from placement-functions
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2025-08-03 19:08:04 +02:00 |
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syria.json
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add placement options for many maps
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2024-10-23 18:37:35 +02:00 |
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the_nile.js
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Use @stylistic/brace-style for eslint
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2026-01-12 21:33:52 +01:00 |
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the_nile.json
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Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
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2018-01-19 02:21:32 +00:00 |
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unknown.js
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Use @stylistic/brace-style for eslint
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2026-01-12 21:33:52 +01:00 |
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unknown.json
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Fix landscape settings for unknown map
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2022-02-20 07:29:42 +00:00 |
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volcanic_lands.js
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Return objects from placement-functions
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2025-08-03 19:08:04 +02:00 |
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volcanic_lands.json
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add placement options for many maps
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2024-10-23 18:37:35 +02:00 |
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wall_demo.js
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Enable eslint rule 'require-yield'
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2025-06-17 16:26:49 +02:00 |
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wall_demo.json
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Implement combine victory conditions
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2018-03-09 21:51:18 +00:00 |
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wall_demo_triggers.js
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Introduce separate LosRevealWholeMapForAll flag
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2026-03-03 11:25:52 +01:00 |
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wild_lake.js
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Remove isNomad from rmgen-common
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2025-07-13 20:29:54 +02:00 |
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wild_lake.json
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Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3.
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2018-01-25 04:44:26 +00:00 |
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wild_lake_biomes.json
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Persians -> Achaemenids
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2026-05-02 02:50:39 +02:00 |