0ad/binaries/data/mods/public/maps/random
wowgetoffyourcellphone 5268cb62a6
Some checks failed
checkrefs / lfscheck (push) Has been cancelled
checkrefs / checkrefs (push) Has been cancelled
lint / cppcheck (push) Has been cancelled
lint / copyright (push) Has been cancelled
lint / jenkinsfiles (push) Has been cancelled
pre-commit / build (push) Has been cancelled
Persians -> Achaemenids
Persians -> Achaemenids
Pers -> Achae

Addressing Checkrefs

Internal Achaemenid and Persian references

Reported by @Stan`

Update unit_tables.py
2026-05-02 02:50:39 +02:00
..
heightmap rmgen: var -> let -> const 2024-02-17 11:13:52 +00:00
rmbiome Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
rmgen Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
rmgen-common Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
rmgen2 Steadily increase strongholds size with team size 2025-09-07 16:29:17 +02:00
tests Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
aegean_sea.js Load map scripts as modules 2025-06-14 09:10:47 +02:00
aegean_sea.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
african_plains.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
african_plains.json add placement options for many maps 2024-10-23 18:37:35 +02:00
alpine_lakes.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
alpine_lakes.json add placement options for many maps 2024-10-23 18:37:35 +02:00
alpine_valley.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
alpine_valley.json Biomes for alpine_lakes and alpine_valley 2024-06-02 17:08:28 +00:00
ambush.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
ambush.json radial -> circle, line-> groupedLines, add river option 2024-10-23 18:37:35 +02:00
anatolian_plateau.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
anatolian_plateau.json add placement options for many maps 2024-10-23 18:37:35 +02:00
archipelago.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
archipelago.json add placement options for many maps 2024-10-23 18:37:35 +02:00
archipelago_biome_tweaks.json Missing tileclass in archipelago / fix fish on land. 2021-11-17 07:20:18 +00:00
arctic_summer.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
arctic_summer.json add placement options for many maps 2024-10-23 18:37:35 +02:00
ardennes_forest.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
ardennes_forest.json add placement options for many maps 2024-10-23 18:37:35 +02:00
atlas_mountains.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
atlas_mountains.json add placement options for many maps 2024-10-23 18:37:35 +02:00
bahrain.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
bahrain.json Fix a bunch of spelling mistakes 2025-04-11 06:24:32 +02:00
bahrain.png Bahrain random map, replicate of _kalis map in a68881dd0f. 2018-02-09 13:50:55 +00:00
belgian_uplands.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
belgian_uplands.json Convert InitAttributes disabled techs/templates & starting tech to triggers. 2021-03-20 09:36:56 +00:00
botswanan_haven.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
botswanan_haven.json add placement options for many maps 2024-10-23 18:37:35 +02:00
caledonian_meadows.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
caledonian_meadows.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
cantabrian_highlands.js Add stronghold placement to Cantabrian Highlands 2025-08-03 19:08:04 +02:00
cantabrian_highlands.json Add stronghold placement to Cantabrian Highlands 2025-08-03 19:08:04 +02:00
canyon.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
canyon.json Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3. 2018-01-25 04:44:26 +00:00
cappadocian_badlands.js Rename Neareastern Badlands to Cappadocian Badlands 2025-12-27 15:49:44 +01:00
cappadocian_badlands.json Rename Neareastern Badlands to Cappadocian Badlands 2025-12-27 15:49:44 +01:00
coast_range.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
coast_range.json Switch main branch to Release 28 2025-01-12 01:27:02 +01:00
continent.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
continent.json add placement options for many maps 2024-10-23 18:37:35 +02:00
corinthian_isthmus.js Load map scripts as modules 2025-06-14 09:10:47 +02:00
corinthian_isthmus.json Map touchup: Corinthian isthmus 2021-06-04 17:08:10 +00:00
corsica.js adjust corsica vs sard 2025-11-01 15:16:48 +01:00
corsica.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
cycladic_archipelago.js Load map scripts as modules 2025-06-14 09:10:47 +02:00
cycladic_archipelago.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
danubius.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
danubius.json Landscape and Daytime gamesetup options for the Unknown, Danubius and Polar Sea, refs #4838. 2020-01-14 07:02:40 +00:00
danubius_triggers.js Gendered Civilians 2025-09-02 10:23:44 +02:00
deep_forest.js Load map scripts as modules 2025-06-14 09:10:47 +02:00
deep_forest.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
dodecanese.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
dodecanese.json Improve consistency in tutorial and random map texts. 2021-03-12 06:52:26 +00:00
elephantine.js Remove isNomad from rmgen-common 2025-07-13 20:29:54 +02:00
elephantine.json Bump version to alpha 24. 2018-12-26 11:28:37 +00:00
elephantine.png Elephantine random map script, refs #5040. 2018-02-23 05:41:35 +00:00
elephantine_triggers.js Gendered Civilians 2025-09-02 10:23:44 +02:00
empire.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
empire.json Fix a bunch of spelling mistakes 2025-04-11 06:24:32 +02:00
english_channel.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
english_channel.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
extinct_volcano.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
extinct_volcano.json add placement options for many maps 2024-10-23 18:37:35 +02:00
extinct_volcano_triggers.js Fix eslint rule 'prefer-const' in maps/random 2025-05-10 12:40:32 +02:00
fields_of_meroe.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
fields_of_meroe.json Improve consistency in tutorial and random map texts. 2021-03-12 06:52:26 +00:00
flood.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
flood.json [Maps] Add water level support to Flood 2023-12-28 20:22:48 +00:00
flood_triggers.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
foothills.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
foothills.json Switch main branch to Release 28 2025-01-12 01:27:02 +01:00
fortress.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
fortress.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
frontier.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
frontier.json radial -> circle, line-> groupedLines, add river option 2024-10-23 18:37:35 +02:00
gear.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
gear.json Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3. 2018-01-25 04:44:26 +00:00
guadalquivir_river.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
guadalquivir_river.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
gulf_of_bothnia.js Load map scripts as modules 2025-06-14 09:10:47 +02:00
gulf_of_bothnia.json Update some MR map previews. 2021-06-13 14:56:16 +00:00
harbor.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
harbor.json Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3. 2018-01-25 04:44:26 +00:00
hellas.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
hellas.json Fix a typo cit-states → city-states 2018-12-29 18:20:34 +00:00
hellas.png Hellas random map script. 2018-02-16 20:26:42 +00:00
hellas_biomes.json Move civ-specific templates to subfolders. 2020-11-19 10:20:25 +00:00
hells_pass.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
hells_pass.json Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3. 2018-01-25 04:44:26 +00:00
hyrcanian_shores.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
hyrcanian_shores.json Map touchup: hyrcanian shores 2021-06-04 16:21:59 +00:00
india.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
india.json add placement options for many maps 2024-10-23 18:37:35 +02:00
island_stronghold.js Remove isNomad from rmgen-common 2025-07-13 20:29:54 +02:00
island_stronghold.json Replace missing biomes by the closest we now have. 2021-05-25 14:17:39 +00:00
islands.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
islands.json Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3. 2018-01-25 04:44:26 +00:00
jebel_barkal.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
jebel_barkal.json Improve consistency in tutorial and random map texts. 2021-03-12 06:52:26 +00:00
jebel_barkal.pmp Fix Jebel barka's pmp file. 2021-01-18 13:02:38 +00:00
jebel_barkal_triggers.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
kerala.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
kerala.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
lake.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
lake.json add placement options for many maps 2024-10-23 18:37:35 +02:00
land_grab.js Remove isNomad from rmgen-common 2025-07-13 20:29:54 +02:00
land_grab.json Update migration and rename the previous map "land grab" 2024-11-25 19:24:01 +01:00
latium.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
latium.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
LICENSE.txt Lower Nubia random map, refs #5040. 2018-02-25 22:08:26 +00:00
lions_den.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
lions_den.json Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3. 2018-01-25 04:44:26 +00:00
lorraine_plain.js Load map scripts as modules 2025-06-14 09:10:47 +02:00
lorraine_plain.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
lower_nubia.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
lower_nubia.json Bump version to alpha 24. 2018-12-26 11:28:37 +00:00
lower_nubia_heightmap.png Pay missing file in the previous commit 9d681ff3e3 with a large pyramid, refs #5040. 2018-02-25 22:35:10 +00:00
lower_nubia_land_threshold.png Lower Nubia random map, refs #5040. 2018-02-25 22:08:26 +00:00
lower_nubia_water_threshold.png Lower Nubia random map, refs #5040. 2018-02-25 22:08:26 +00:00
mainland.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
mainland.json add placement options for many maps 2024-10-23 18:37:35 +02:00
marmara.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
marmara.json Fix a bunch of spelling mistakes 2025-04-11 06:24:32 +02:00
marmara.png Marmara replica of _kalis version in a68881dd0f. 2018-02-09 11:31:29 +00:00
mediterranean.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
mediterranean.json Fix a bunch of spelling mistakes 2025-04-11 06:24:32 +02:00
mediterranean.png Mediterranean random map replica of _kali's map in 33e3e6c2ab, refs #5018, D957. 2018-02-08 22:49:08 +00:00
migration.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
migration.json Switch main branch to Release 28 2025-01-12 01:27:02 +01:00
new_rms_test.js Enable eslint rule 'require-yield' 2025-06-17 16:26:49 +02:00
new_rms_test.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
ngorongoro.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
ngorongoro.json Ngorongoro replicate of _kali's map in a68881dd0f. 2018-02-09 16:34:13 +00:00
ngorongoro.png Ngorongoro replicate of _kali's map in a68881dd0f. 2018-02-09 16:34:13 +00:00
northern_lights.js Load map scripts as modules 2025-06-14 09:10:47 +02:00
northern_lights.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
oasis.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
oasis.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
persian_highlands.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
persian_highlands.json add placement options for many maps 2024-10-23 18:37:35 +02:00
phoenician_levant.js Load map scripts as modules 2025-06-14 09:10:47 +02:00
phoenician_levant.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
polar_sea.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
polar_sea.json Convert InitAttributes disabled techs/templates & starting tech to triggers. 2021-03-20 09:36:56 +00:00
polar_sea_triggers.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
pompeii.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
pompeii.json Pompeii random map script, largely based on _kalis map in c70975b116. 2018-02-09 15:35:49 +00:00
pompeii.png Pompeii heightmap missing in 5acd064cb9, reported by Imarok. 2018-02-17 15:05:40 +00:00
pyrenean_sierra.js Load map scripts as modules 2025-06-14 09:10:47 +02:00
pyrenean_sierra.json Add a "Best for MP" filter for random maps 2021-05-31 13:44:02 +00:00
ratumacos.js Make rmgen2 modules 2025-06-19 19:07:08 +02:00
ratumacos.json Ratumacos / Rouen replica of _kalis map in a68881dd0f. 2018-02-09 10:17:06 +00:00
ratumacos.png Ratumacos / Rouen replica of _kalis map in a68881dd0f. 2018-02-09 10:17:06 +00:00
red_sea.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
red_sea.json Red Sea random map replica, based on the original map by _kali created in 33e3e6c2ab deleted in f5375cbcb9, refs #4816, #5018, D957. 2018-02-07 03:18:21 +00:00
red_sea.png Revert unintentionally overwritten red sea heightmap in 5acd064cb9. 2018-02-10 12:40:10 +00:00
rhine_marshlands.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
rhine_marshlands.json add placement options for many maps 2024-10-23 18:37:35 +02:00
river_archipelago.js Increase home island size on River Archipelago 2025-12-09 18:49:34 +01:00
river_archipelago.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
rivers.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
rivers.json Add a "Best for MP" filter for random maps 2021-05-31 13:44:02 +00:00
saharan_oases.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
saharan_oases.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
sahel.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
sahel.json add placement options for many maps 2024-10-23 18:37:35 +02:00
sahel_watering_holes.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
sahel_watering_holes.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
schwarzwald.js Load map scripts as modules 2025-06-14 09:10:47 +02:00
schwarzwald.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
scythian_rivulet.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
scythian_rivulet.json Bump version to alpha 24. 2018-12-26 11:28:37 +00:00
snowflake_searocks.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
snowflake_searocks.json Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3. 2018-01-25 04:44:26 +00:00
stronghold.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
stronghold.json Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3. 2018-01-25 04:44:26 +00:00
survivalofthefittest.js Gendered Civilians 2025-09-02 10:23:44 +02:00
survivalofthefittest.json Gendered Civilians 2025-09-02 10:23:44 +02:00
survivalofthefittest_triggers.js Disable Han stockades in Survival of the Fittest 2026-03-03 11:24:59 +01:00
syria.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
syria.json add placement options for many maps 2024-10-23 18:37:35 +02:00
the_nile.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
the_nile.json Move BaseTerrain from the random map JSON files to all other terrain names used by the script. 2018-01-19 02:21:32 +00:00
unknown.js Use @stylistic/brace-style for eslint 2026-01-12 21:33:52 +01:00
unknown.json Fix landscape settings for unknown map 2022-02-20 07:29:42 +00:00
volcanic_lands.js Return objects from placement-functions 2025-08-03 19:08:04 +02:00
volcanic_lands.json add placement options for many maps 2024-10-23 18:37:35 +02:00
wall_demo.js Enable eslint rule 'require-yield' 2025-06-17 16:26:49 +02:00
wall_demo.json Implement combine victory conditions 2018-03-09 21:51:18 +00:00
wall_demo_triggers.js Introduce separate LosRevealWholeMapForAll flag 2026-03-03 11:25:52 +01:00
wild_lake.js Remove isNomad from rmgen-common 2025-07-13 20:29:54 +02:00
wild_lake.json Extend random biome systme to support map specific biomes, fixes #4954, refs D852 / f2550705d3. 2018-01-25 04:44:26 +00:00
wild_lake_biomes.json Persians -> Achaemenids 2026-05-02 02:50:39 +02:00