0ad/source/simulation2/serialization
wraitii 90367cdc53 Remove DefPersistentRooted and unneeded includes.
DefPersistentRooted is essentially a wrapper around unique_ptr and has
no real reason to exist.

Part of SM52 migration, stage: SM45 compatible.

Patch by: Itms
Tested by: Freagarach
Refs #4893

Differential Revision: https://code.wildfiregames.com/D3086
This was SVN commit r24170.
2020-11-12 08:24:30 +00:00
..
BinarySerializer.cpp Use Symbols to store JS object references when serialising and delete ObjectIDCache 2020-11-12 06:40:19 +00:00
BinarySerializer.h Use Symbols to store JS object references when serialising and delete ObjectIDCache 2020-11-12 06:40:19 +00:00
DebugSerializer.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
DebugSerializer.h Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
HashSerializer.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
HashSerializer.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
IDeserializer.cpp Fix invalid count for entityMaps 2014-03-05 14:58:17 +00:00
IDeserializer.h Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
ISerializer.cpp Exact stack rooting for ScriptInterface::ToString. 2014-08-03 17:29:49 +00:00
ISerializer.h Remove DefPersistentRooted and unneeded includes. 2020-11-12 08:24:30 +00:00
SerializedScriptTypes.h Remove serializablePrototype code 2020-11-11 08:43:13 +00:00
SerializeTemplates.h RangeManager: Grid for 2D array, enum cleanups. 2020-06-13 09:05:40 +00:00
StdDeserializer.cpp Use JS::Trace over CallXTracer 2020-11-12 08:04:24 +00:00
StdDeserializer.h Use Symbols to store JS object references when serialising and delete ObjectIDCache 2020-11-12 06:40:19 +00:00
StdSerializer.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
StdSerializer.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00