0ad/source/simulation2
wraitii 90367cdc53 Remove DefPersistentRooted and unneeded includes.
DefPersistentRooted is essentially a wrapper around unique_ptr and has
no real reason to exist.

Part of SM52 migration, stage: SM45 compatible.

Patch by: Itms
Tested by: Freagarach
Refs #4893

Differential Revision: https://code.wildfiregames.com/D3086
This was SVN commit r24170.
2020-11-12 08:24:30 +00:00
..
components Use JS::Trace over CallXTracer 2020-11-12 08:04:24 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Avoid overflow in UnitMotion. 2020-11-09 13:25:50 +00:00
scripting Implements correct distance to edges for the building snapping feature. 2020-08-17 20:13:18 +00:00
serialization Remove DefPersistentRooted and unneeded includes. 2020-11-12 08:24:30 +00:00
system Remove DefPersistentRooted and unneeded includes. 2020-11-12 08:24:30 +00:00
tests Use Symbols to store JS object references when serialising and delete ObjectIDCache 2020-11-12 06:40:19 +00:00
MessageTypes.h UnitMotion - Send messages to UnitAI when obstructed, to allow stopping early when walking and avoiding pathfinding lag. 2019-07-22 18:07:24 +00:00
Simulation2.cpp Fix UpdateComponents logic for pathfinding following d592bf9cb6 2020-11-08 08:58:19 +00:00
Simulation2.h Remove DefPersistentRooted and unneeded includes. 2020-11-12 08:24:30 +00:00
TypeList.h Store turret positions in map files. 2020-11-11 19:40:44 +00:00