0ad/binaries/data/mods/public
Vantha 8c36cc4879
Simplify GetTemplateData calls
Previously it was made so that "template data" was a sort of super type
of "entity state" and that the former could always be replaced by the
latter. Using this we can simplify some code passages by removing
GetTemplateData calls and using the entity's state directly instead.
2026-08-14 12:47:18 +02:00
..
art Add missing garrison flag to some houses 2026-07-30 20:54:19 +02:00
audio Add waypoint/rally point feedback sound 2026-04-04 03:49:55 +02:00
autostart Wait for autostart by promise 2026-03-19 18:44:52 +01:00
campaigns Switch main branch to Release 28 2025-01-12 01:27:02 +01:00
gamesettings Use a slider for population cap 2026-02-20 20:02:37 +01:00
globalscripts Optimise GetEntityState 2026-08-14 12:47:04 +02:00
gui Simplify GetTemplateData calls 2026-08-14 12:47:18 +02:00
l10n Fix string extraction of new game settings 2026-01-14 22:02:02 +01:00
maps Optimise GetEntityState 2026-08-14 12:47:04 +02:00
shaders Splits shader effects to reuse in material passes 2026-05-10 23:57:23 +02:00
simulation Rename the formation field to formationController 2026-08-14 12:47:17 +02:00
mod.json Switch main branch to Release 29 2025-12-18 18:16:11 +01:00