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Add the header to iwyu mappings as private as the wx documentation doesn't suggest otherwise. Ref: #8086 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
69 lines
2.1 KiB
C++
69 lines
2.1 KiB
C++
/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "tools/atlas/AtlasUI/ScenarioEditor/ScenarioEditor.h"
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#include "tools/atlas/AtlasUI/ScenarioEditor/Sections/Environment/Environment.h"
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#include "tools/atlas/AtlasUI/ScenarioEditor/Tools/Common/Tools.h"
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#include "tools/atlas/GameInterface/Messages.h"
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#include "tools/atlas/GameInterface/SharedTypes.h"
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#include <wx/debug.h>
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#include <wx/event.h>
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#include <wx/object.h>
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using AtlasMessage::Position;
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class PickWaterHeight : public StateDrivenTool<PickWaterHeight>
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{
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DECLARE_DYNAMIC_CLASS(PickWaterHeight);
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public:
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PickWaterHeight()
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{
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SetState(&Waiting);
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}
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virtual void Init(void* initData, ScenarioEditor* scenarioEditor)
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{
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StateDrivenTool<PickWaterHeight>::Init(initData, scenarioEditor);
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wxASSERT(initData);
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Waiting.m_Sidebar = static_cast<EnvironmentSidebar*>(initData);
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}
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struct sWaiting : public State
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{
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// Uses a workaround to notify the environment settings directly, because
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// we don't have any way to update them on the engine state change.
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EnvironmentSidebar* m_Sidebar = nullptr;
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bool OnMouse(PickWaterHeight* WXUNUSED(obj), wxMouseEvent& evt)
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{
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if (evt.LeftDown() && m_Sidebar)
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{
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POST_COMMAND(PickWaterHeight, (evt.GetPosition()));
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m_Sidebar->UpdateEnvironmentSettings();
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return true;
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}
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return false;
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}
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}
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Waiting;
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};
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IMPLEMENT_DYNAMIC_CLASS(PickWaterHeight, StateDrivenTool<PickWaterHeight>);
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