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Add the header to iwyu mappings as private as the wx documentation doesn't suggest otherwise. Ref: #8086 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <wx/event.h>
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#include <wx/gdicmn.h>
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#include <wx/glcanvas.h>
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class wxWindow;
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class Canvas : public wxGLCanvas
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{
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public:
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Canvas(wxWindow* parent, int* attribList, long style);
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void InitSize();
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void SetCurrent();
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protected:
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virtual void HandleMouseEvent(wxMouseEvent& evt) = 0;
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private:
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void OnResize(wxSizeEvent& evt);
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void OnMouseCaptureLost(wxMouseCaptureLostEvent& evt);
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void OnMouse(wxMouseEvent& evt);
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wxGLContext m_GLContext;
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bool m_SuppressResize;
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wxPoint m_LastMousePos;
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bool m_MouseCaptured;
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DECLARE_EVENT_TABLE();
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};
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