0ad/source/tools/atlas/AtlasUI/ScenarioEditor
wraitii de02f9870c Make WxWidgets High-DPI aware / Upgrade WXWidgets to 3.1.4 on MacOS
Fixes issues on Big Sur with the development 0 A.D. (bundles were
working correctly because they are Low-DPI).

Thanks to @wik for investigations on High-DPI in WxWidgets.

Differential Revision: https://code.wildfiregames.com/D3326
This was SVN commit r25111.
2021-03-23 15:47:29 +00:00
..
Sections Properly unset the civilisation when unchecked in Atlas. 2021-03-23 13:16:53 +00:00
Tools [BOOST 1.75 2/2] Update binaries for windows (1.65 → 1.75). 2020-12-31 12:13:25 +00:00
ScenarioEditor.cpp Make WxWidgets High-DPI aware / Upgrade WXWidgets to 3.1.4 on MacOS 2021-03-23 15:47:29 +00:00
ScenarioEditor.h Remove the Engine threading when using Atlas 2020-12-10 09:42:58 +00:00
SectionLayout.cpp Saves sidebar/bottombar width/height between Atlas sessions 2020-01-20 20:58:17 +00:00
SectionLayout.h Enlarge default sidebar size, so everything is visible by default 2017-10-16 13:07:07 +00:00