0ad/source/tools/atlas/AtlasUI
wraitii de02f9870c Make WxWidgets High-DPI aware / Upgrade WXWidgets to 3.1.4 on MacOS
Fixes issues on Big Sur with the development 0 A.D. (bundles were
working correctly because they are Low-DPI).

Thanks to @wik for investigations on High-DPI in WxWidgets.

Differential Revision: https://code.wildfiregames.com/D3326
This was SVN commit r25111.
2021-03-23 15:47:29 +00:00
..
ActorEditor Fix warnings with VS2015 introduced in 800bf0da24 2020-03-15 16:13:51 +00:00
CustomControls Make WxWidgets High-DPI aware / Upgrade WXWidgets to 3.1.4 on MacOS 2021-03-23 15:47:29 +00:00
General Use C++17 to compile 0 A.D. 2020-12-01 14:17:12 +00:00
Misc Remove the Engine threading when using Atlas 2020-12-10 09:42:58 +00:00
ScenarioEditor Make WxWidgets High-DPI aware / Upgrade WXWidgets to 3.1.4 on MacOS 2021-03-23 15:47:29 +00:00
TODO.txt Fix line endings of all files in source/ except source/third_party/. 2016-07-25 09:07:45 +00:00