0ad/binaries/data/mods/public
Freagarach 7bf2f9ed74 Introduce crossbowman templates.
Allows for easier differentiation. No values were changed in this patch.

Differential revision: D2886
Comments by: @Angen, @borg-, @Stan, @ValihrAnt, @wraitii
This was SVN commit r25122.
2021-03-26 09:55:52 +00:00
..
art Fix typo in prop-point of Iberian blacksmith. 2021-03-15 08:49:52 +00:00
audio Elephant_stables -> elephant_stable. 2021-03-15 08:45:09 +00:00
campaigns Implement Single-Player campaigns - Barebones tutorial campaign included. 2021-03-02 15:43:44 +00:00
globalscripts Split treasures from ResourceSupply. 2021-03-03 07:47:38 +00:00
gui Give option to switch between specific and/or generic entity names. 2021-03-25 06:58:47 +00:00
l10n Improve & translate hotkey name/descriptions. 2021-03-21 14:23:57 +00:00
maps Convert InitAttributes disabled techs/templates & starting tech to triggers. 2021-03-20 09:36:56 +00:00
shaders Removes unused code for GPU skinning introduced in 779a33ee30 and forgotten in 97b46d402c. 2021-03-25 13:18:49 +00:00
simulation Introduce crossbowman templates. 2021-03-26 09:55:52 +00:00
mod.json Bump version to alpha 25. 2021-02-27 08:48:30 +00:00