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Add the header to iwyu mappings as private as the wx documentation doesn't suggest otherwise. Ref: #8086 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
72 lines
1.9 KiB
C++
72 lines
1.9 KiB
C++
/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <map>
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#include <wx/button.h>
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#include <wx/event.h>
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#include <wx/string.h>
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#include <wx/toolbar.h>
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class SectionLayout;
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class ToolManager;
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class wxSize;
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class wxWindow;
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class ToolButton : public wxButton
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{
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public:
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ToolButton(ToolManager& toolManager, wxWindow *parent, const wxString& label, const wxString& toolName, const wxSize& size = wxDefaultSize, long style = 0);
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void SetSelectedAppearance(bool selected);
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protected:
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void OnClick(wxCommandEvent& evt);
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private:
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ToolManager& m_ToolManager;
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wxString m_Tool;
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bool m_Selected;
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DECLARE_EVENT_TABLE();
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};
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class ToolButtonBar : public wxToolBar
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{
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public:
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ToolButtonBar(ToolManager& toolManager, wxWindow* parent, SectionLayout* sectionLayout, int baseID, long style);
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void AddToolButton(const wxString& shortLabel, const wxString& longLabel,
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const wxString& iconPNGFilename, const wxString& toolName, const wxString& sectionPage);
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protected:
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void OnTool(wxCommandEvent& evt);
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private:
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ToolManager& m_ToolManager;
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int m_Id;
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int m_Size;
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struct Button
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{
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Button() {}
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Button(const wxString& name, const wxString& sectionPage) : name(name), sectionPage(sectionPage) {}
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wxString name;
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wxString sectionPage;
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};
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std::map<int, Button> m_Buttons;
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SectionLayout* m_SectionLayout;
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DECLARE_EVENT_TABLE();
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};
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