0ad/binaries/data/mods/public/maps
phosit 760ad169fe Steadily increase strongholds size with team size
`groupedDistance` is the "distance between neighboring players" but it
was used as the radius.
Then there was a special case when the team size is big and the
`groupedDistance` was to small.

With this commit the `groupedDistance` is actually used as
"distance between neighboring players" and removes the special casing.
2025-09-07 16:29:17 +02:00
..
random Steadily increase strongholds size with team size 2025-09-07 16:29:17 +02:00
scenarios Gendered Civilians 2025-09-02 10:23:44 +02:00
scripts Fix autofixable eslint warnings for eqeqeq 2025-06-26 11:03:19 +02:00
skirmishes Gendered Civilians 2025-09-02 10:23:44 +02:00
tutorials Gendered Civilians 2025-09-02 10:23:44 +02:00