0ad/source/gui/scripting
elexis 636c719110 Use FromJSVal ToJSVal for primitive types to remove the duplicate logic and make JSInterface_IGUIObject case handling more equal.
Remove broken uint overflow check from 3698c134b5 and just use the
native JS uint32 conversion.

This was SVN commit r22540.
2019-07-24 02:58:50 +00:00
..
GuiScriptConversions.cpp Use FromJSVal ToJSVal for primitive types to remove the duplicate logic and make JSInterface_IGUIObject case handling more equal. 2019-07-24 02:58:50 +00:00
JSInterface_GUIManager.cpp Remove workaround in GetGUIObjectByName 2019-04-20 15:49:42 +00:00
JSInterface_GUIManager.h Add missing ScriptInterface includes to 2018-04-27 16:48:44 +00:00
JSInterface_GUITypes.cpp Use ToJSVal for JS_NewStringCopyZ to improve encapsulation and consistency and remove a snprintf call. 2019-07-23 15:17:35 +00:00
JSInterface_GUITypes.h Delete JSClass JSI_GUIColor / GUIColor from af9c336b43, refs #5387, D1699. 2019-07-23 14:22:27 +00:00
JSInterface_IGUIObject.cpp Use FromJSVal ToJSVal for primitive types to remove the duplicate logic and make JSInterface_IGUIObject case handling more equal. 2019-07-24 02:58:50 +00:00
JSInterface_IGUIObject.h Delete unused broken JSI_IGUIObject::construct. 2019-07-23 01:24:49 +00:00
ScriptFunctions.cpp Move UserReporter C++/JS functions from JSInterface_Debug.cpp to JSInterface_UserReport.cpp, refs #4772. 2018-08-22 12:48:27 +00:00
ScriptFunctions.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00