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AIProxy.js
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Add AI script code to provide a cleaner API around the engine interface.
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2011-01-15 23:35:20 +00:00 |
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Attack.js
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# Rewrite unit AI code.
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2010-07-21 16:09:58 +00:00 |
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Auras.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
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Barter.js
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Barter. Closes #23.
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2011-11-24 15:43:32 +00:00 |
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Builder.js
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# Basic in-game building placement with new simulation system
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2010-01-24 17:24:35 +00:00 |
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BuildingAI.js
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Added Building AI, and some small changes to GarrisonHolder
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2010-11-17 07:30:25 +00:00 |
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BuildLimits.js
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BuildLimits. Needs some configuration changes to work
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2010-12-11 23:19:17 +00:00 |
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BuildRestrictions.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
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Cost.js
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# Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
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2010-01-22 20:03:14 +00:00 |
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DamageReceiver.js
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# Primitive melee combat support in new simulation system
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2010-02-05 22:00:39 +00:00 |
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EndGameManager.js
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# Add victory/defeat conditions, based on patch from fcxSanya.
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2010-10-01 20:51:21 +00:00 |
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Formation.js
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# Initial support for formation movement.
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2010-09-03 09:55:14 +00:00 |
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Foundation.js
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# Rewrite unit AI code.
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2010-07-21 16:09:58 +00:00 |
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GarrisonHolder.js
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Makes AIProxy keep the garrisoned units array up to date. Fixes #1019
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2011-11-13 23:23:58 +00:00 |
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Health.js
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# Add on-screen health bars
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2010-10-02 12:41:29 +00:00 |
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Loot.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
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Looter.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
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Messages.js
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Add missing file for units promotion.
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2011-05-02 17:42:48 +00:00 |
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Promotion.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
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RallyPoint.js
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# Add rally points for newly-trained units, based on patch from evans.
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2010-08-05 10:20:47 +00:00 |
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ResourceDropsite.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
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ResourceGatherer.js
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# Rewrite unit AI code.
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2010-07-21 16:09:58 +00:00 |
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ResourceSupply.js
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Add resource supply status bars.
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2010-10-03 00:30:43 +00:00 |
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Sound.js
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# Initial audio integration with new simulation system.
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2010-04-04 21:24:39 +00:00 |
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Stamina.js
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Convert all remaining entity template data to new file format.
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2010-05-15 21:07:52 +00:00 |
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StatisticsTracker.js
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Summary screen. Closes #638.
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2010-11-12 22:24:49 +00:00 |
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StatusBars.js
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# Add on-screen health bars
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2010-10-02 12:41:29 +00:00 |
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TerritoryDecay.js
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# Health decay for buildings not in a civ center's territory.
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2011-08-18 20:28:53 +00:00 |
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Timer.js
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# Primitive melee combat support in new simulation system
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2010-02-05 22:00:39 +00:00 |
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Trader.js
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Trade. Closes #30.
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2012-03-08 20:42:28 +00:00 |
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TrainingQueue.js
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Initial terrible AI player scripts.
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2011-02-05 20:35:34 +00:00 |
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UnitAI.js
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Initial terrible AI player scripts.
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2011-02-05 20:35:34 +00:00 |