..
collada
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
graphics
Move GameView ScriptFunctions to its JS Interface, refs #4772 .
2017-09-11 23:03:27 +00:00
gui
Move Main ScriptFunctions to a new JS Interface, refs #4772 .
2017-09-12 03:11:33 +00:00
i18n
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
lib
Add FALLTHROUGH, which in the best case is just [[fallthrough]].
2017-09-01 20:04:53 +00:00
lobby
Display previously received lobby chat messages when returning from the gamesetup.
2017-08-29 16:04:45 +00:00
maths
Insert cinematic path nodes after the currently selected node instead of before (so paths are not created in the opposite of the expected order).
2017-07-01 15:49:59 +00:00
mocks
More FreeBSD build fixes.
2012-01-30 06:21:11 +00:00
network
Fix build without precompiled headers.
2017-09-12 22:18:39 +00:00
pch
Switch to std::shared_ptr and std::weak_ptr.
2015-01-25 03:10:58 +00:00
ps
Move Main ScriptFunctions to a new JS Interface, refs #4772 .
2017-09-12 03:11:33 +00:00
renderer
Fix some format specifiers in debug strings. Reviewed by leper.
2017-09-16 15:28:01 +00:00
scriptinterface
Make FromJSProperty actually part of ScriptInterface.
2017-09-12 22:52:15 +00:00
simulation2
Add float depth support to cmpPosition.
2017-09-18 03:55:33 +00:00
soundmanager
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
third_party
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
tools
Stop using postfix increment in a few places.
2017-09-04 22:00:04 +00:00
main.cpp
Command line option for pid+timestamp in OOS dump, mainlog and interestinglog
2017-09-09 13:16:05 +00:00
test_setup.cpp
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00