0ad/source
Atrik 38b33b0484 Enable attacks on foes visible through shared LOS
Adds baseRange parameter to parabolic queries for combined
2D + parabolic detection. StandGround and Chase stances now
use attack range (parabolic) with vision as baseRange, allowing
units to attack enemies visible through friendly vision.
Buildings benefit as well via BuildingAI.
2026-08-12 22:40:59 +02:00
..
collada Fix some includes all over the place 2025-08-14 20:15:30 +02:00
dapinterface Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
graphics Remove CStr::FromUInt 2026-08-06 18:03:05 +02:00
gui Remove CStr::FromUInt 2026-08-06 18:03:05 +02:00
i18n Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
lib Uses std::string_view for UTF-8 conversions 2026-07-14 00:14:27 +02:00
lobby Re-use XMPP resource GUID for whole app runtime 2026-07-01 15:36:51 +02:00
maths Make NUSpline public members protected 2026-07-29 18:44:03 +02:00
network Remove CStr::FromUInt 2026-08-06 18:03:05 +02:00
pch Compute actual size of GUI objects lazily 2026-04-12 00:17:02 +02:00
ps Remove CStr::FromInt64$ 2026-08-06 18:03:05 +02:00
renderer Removes unused BuildColor4ub from ModelRenderer 2026-08-06 11:32:02 +02:00
rlinterface Uses std::string_view for Script::Interface::Eval 2026-07-13 23:53:24 +02:00
scriptinterface Remove CStr::FromUInt 2026-08-06 18:03:05 +02:00
simulation2 Enable attacks on foes visible through shared LOS 2026-08-12 22:40:59 +02:00
soundmanager Makes GameView returning reference on camera 2026-06-28 17:57:16 +02:00
third_party Adds sRGB support to GLES 2026-07-29 01:29:11 +02:00
tools Support scroll-rotate in Atlas 2026-08-10 09:00:07 +02:00
CxxTestRunner.tpl Use return instead of exit in testrunner 2025-10-15 18:17:24 +02:00
main.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00
test_setup.cpp Move Script* classes to Script namespace 2026-06-20 17:43:00 +02:00