0ad/binaries/data/mods/public
elexis 376d8b3d1e Cleanup most createArea and some createObjectGroup calls in random map scripts.
Inline the placer, terrainPainter, elevationPainter, group and sizes
helper variables that are used only once.
Thus do not hoist variable declarations from unrelated scopes.
Remove few dozens of painters that are overpainted by the
paintBasedOnTerrainHeight call afterwards.
Remove 334 noisy misaligned code comments (// terrains // widths //
blend radius and // some variation).
Label the createArea calls so that the reader knows what they do.
Remove unbenefitial Math.PI/8 grass min/max angle limitation.
Use height variables for the SmoothElevationPainter calls so that levels
can be modified more easily.
Use Math prototype functions instead of the unfortunate rmgen proxies.
Does not touch starting base code, Unknown maps, Snowflake Searocks and
Corsica & Sardinia which need special treatment.

This was SVN commit r20301.
2017-10-15 17:53:12 +00:00
..
art Spartan buildings 2017-10-15 04:00:27 +00:00
audio Removed stereo channel 2017-09-22 21:41:25 +00:00
globalscripts Fix Vector.js rotate oversight in 7778a7b436 (this.x may not be modified before reading again and sin/cos should not be computed twice). 2017-10-08 15:25:21 +00:00
gui Only close the diplomacy window on succesfull bribe 2017-10-13 10:58:29 +00:00
l10n Add biome descriptions. 2017-09-09 00:10:08 +00:00
maps Cleanup most createArea and some createObjectGroup calls in random map scripts. 2017-10-15 17:53:12 +00:00
shaders Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
simulation No need to create aura's rangequery when the aura is not applied 2017-10-15 15:14:11 +00:00
mod.json Bump version number to Alpha 23. 2017-07-29 16:36:55 +00:00