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The obstruction manager keeps a flag of moving units. This should be updated in the same location as the entity's current speed, since they have similar properties. Differential Revision: https://code.wildfiregames.com/D1895 This was SVN commit r22362. |
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| components | ||
| docs | ||
| helpers | ||
| scripting | ||
| serialization | ||
| system | ||
| tests | ||
| MessageTypes.h | ||
| Simulation2.cpp | ||
| Simulation2.h | ||
| TypeList.h | ||