mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-20 07:13:56 -07:00
We don't need exact precision in that kind of calculations. Since we use not fixed floating point numbers and use them only for visual stuff. Tested By: Stan Differential Revision: https://code.wildfiregames.com/D2713 This was SVN commit r23608. |
||
|---|---|---|
| .. | ||
| test_Camera.h | ||
| test_Color.h | ||
| test_LOSTexture.h | ||
| test_MapGenerator.h | ||
| test_MeshManager.h | ||
| test_ShaderManager.h | ||
| test_Terrain.h | ||
| test_TextureConverter.h | ||
| test_TextureManager.h | ||