0ad/source
vladislavbelov 2e6aecb210 Fixes FXAA for maps with default effects, FXAA was introduced in 113b1c49b9.
Tested By: OptimusShepard, Stan
Differential Revision: https://code.wildfiregames.com/D2712
This was SVN commit r23617.
2020-05-02 22:34:29 +00:00
..
collada Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
graphics Uses EPS to compare Camera quads after 50f70b7be3. 2020-04-29 18:41:53 +00:00
gui Revert 0916ffbbb1 2020-04-19 12:29:40 +00:00
i18n Remove some unused Profiler.h and CLogger.h includes. 2019-09-07 13:35:45 +00:00
lib Add thread names on Linux (implements debug_SetThreadName), also add the thread name of the UPnP thread. 2020-04-06 20:20:27 +00:00
lobby Officially drop support for Visual Studio 2013, which stopped working after 3a839517ce, fixes #5379. 2020-01-12 20:04:22 +00:00
maths Implement a FixedVector2D::CompareLengthSquared function to provide a more performant alternative to CompareLength. 2020-02-09 21:00:43 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Add thread names on Linux (implements debug_SetThreadName), also add the thread name of the UPnP thread. 2020-04-06 20:20:27 +00:00
pch Precompiled logic update [Windows build] 2019-12-31 13:58:48 +00:00
ps Update cppformat from v0.11.0 to v1.1.0, fixes #5646, refs #3190. 2020-04-01 07:29:33 +00:00
renderer Fixes FXAA for maps with default effects, FXAA was introduced in 113b1c49b9. 2020-05-02 22:34:29 +00:00
scriptinterface Set source and executable character sets to UTF-8 on Windows, removes a platform discrepancy, fixes #5094. 2020-01-12 20:19:56 +00:00
simulation2 Skip and warn about globalscripts and random map tests following 077c4f2576 and 0a6db43c83 when testing without public mod present or if the respective folders don't exist. 2020-04-23 12:06:56 +00:00
soundmanager Removes duplication of Clamp function. 2019-09-26 21:14:21 +00:00
third_party Update cppformat from v0.11.0 to v1.1.0, fixes #5646, refs #3190. 2020-04-01 07:29:33 +00:00
tools Add a C++ interface for CCmpAttack. 2020-04-21 21:44:05 +00:00
main.cpp Moves GL error check after SwapBuffers to decrease a possible synchronization during rendering process. 2020-01-29 22:03:44 +00:00
test_setup.cpp Fix string format of the JS test assertion failure following 7c2e9027c2 (cxxtest expects a char* instead of a std::wstring, so newlines were printed as \n characters). 2017-10-13 21:56:45 +00:00